Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

10 minutes ago, Biophysical said:

I wonder if some portion of my modest X-wing success is due to caring that things die less than my opponent. I'm half convinced that the old double HLC Defenders were good because I didn't mind losing a third of my squad's hit points on the joust, but my opponents did not respond well to two 4-hit attacks on their main ship on the first engagement.

It's your time to shine. ;)

37 minutes ago, gennataos said:

Regen was never my playstyle, but I've tried R2-D2/Supernatural Luke, which I'm sure Rebel-identifying players will flock towards...do not like. He costs too much to bug out for a couple turns and not contribute to the fight. I imagine there will be good R2-D2 Luke players, but that's not my bag. I'm not even convinced Supernatural is the correct call for Luke.

I'm surprised you don't like Supernatural Luke - just drop R2D2 and he's a much cheaper (and better) bb8 poe. I don't mean that dismissively either - he's a MUCH better BB8 Poe.

7 minutes ago, Brunas said:

I'm surprised you don't like Supernatural Luke - just drop R2D2 and he's a much cheaper (and better) bb8 poe. I don't mean that dismissively either - he's a MUCH better BB8 Poe.

And just like that, I'm back on the Supernatural Luke bandwagon.

Here's an interesting thought, is R5-D8 better than R2D2 because he can get you above half points?

Just now, Scott Pilgrim2 said:

Here's an interesting thought, is R5-D8 better than R2D2 because he can get you above half points?

Situational. R2 doesn't require an action.

Further, depending on how many damage cards you have, R2 can get you above half, too.

Just now, Tlfj200 said:

Situational. R2 doesn't require an action.

Further, depending on how many damage cards you have, R2 can get you above half, too.

True, I was thinking specifically on Luke since he can pretty much have a free action if he needs with since you really don't need to worry about Force Regen. He can pretty much get down to 1 HP and then run away and regen. Use the droid to repair the bad crits and then just repair your hull near the end of the match.

Can't repair shaken pilot :( ?

8 minutes ago, Tlfj200 said:

Can't repair shaken pilot :( ?

Is that a card in the 2.0 dmg deck? I did a quick search and didn't see it in the leaks I pulled up.

Edited by Scott Pilgrim2
33 minutes ago, Brunas said:

I'm surprised you don't like Supernatural Luke - just drop R2D2 and he's a much cheaper (and better) bb8 poe. I don't mean that dismissively either - he's a MUCH better BB8 Poe.

Yeah, why limit yourself to 5 moves you can BR off of when you can do it from 17 instead?

41 minutes ago, Brunas said:

I'm surprised you don't like Supernatural Luke - just drop R2D2 and he's a much cheaper (and better) bb8 poe. I don't mean that dismissively either - he's a MUCH better BB8 Poe.

Its interesting watching players bringing supernatural but ignoring it or never using it in game and then complainig about it. It takes a very tiny amount of set up to get he most out of those points. Same with afterburners. A 5-10 pt bid doesnt hurt either.

Edited by Boom Owl
Just now, Boom Owl said:

Its interesting watching players bringing supernatural but ignoring it or never using it in game and then complainig about it. It takes a very tiny amount of set up to get he most out of those points. Same with afterburners.

I brought ACD whisper and forgot about cloaking/decloaking.

BUFF ACD PLZ

27 minutes ago, Brunas said:

I'm surprised you don't like Supernatural Luke - just drop R2D2 and he's a much cheaper (and better) bb8 poe. I don't mean that dismissively either - he's a MUCH better BB8 Poe.

5 minutes ago, viedit said:

Yeah, why limit yourself to 5 moves you can BR off of when you can do it from 17 instead?

1 minute ago, Boom Owl said:

Its interesting watching players bringing supernatural but ignoring it or never using it in game and then complainig about it. It takes a very tiny amount of set up to get he most out of those points. Same with afterburners. A 5-10 pt bid doesnt hurt either.

Oh, no! I like Supernatural Luke a lot, just not R2-D2. My "not being convinced about Supernatural" comment has mostly to do with not dismissing anything out of hand. I've been training for Supernatural Luke and Vader the entire time I've been playing X-Wing.

Just now, gennataos said:

Oh, no! I like Supernatural Luke a lot, just not R2-D2. My "not being convinced about Supernatural" comment has mostly to do with not dismissing anything out of hand. I've been training for Supernatural Luke and Vader the entire time I've been playing X-Wing.

The world suddenly makes much more sense!

40 minutes ago, gennataos said:

I've been training for Supernatural Luke and Vader the entire time I've been playing X-Wing.

Same. Whats funny is that Super Afterburner Vader is potentially the easiest ship in the game now. Ignoring the fact that the lists Vader and in some ways Luke actually fit with could be tricky against the field.

Super Vader and Super Luke might just be the small base arc equivalent to gunner luke for turrets and I just havent realized it or admitted it to myself yet.

Edited by Boom Owl
1 minute ago, Boom Owl said:

Super Vader and Super Luke might just be the small base arc equivalent to gunner luke for turrets and I just havent realized it or admitted it to myself yet.

Super Vader is absolutely the equivalent to Gunner Luke. Super Luke is not situationally as bad because he has a harder time getting perfect information and can't do extra actions off of his Supernatural action. He's still pretty much like that though.

2 minutes ago, Biophysical said:

Super Vader is absolutely the equivalent to Gunner Luke. Super Luke is not situationally as bad because he has a harder time getting perfect information and can't do extra actions off of his Supernatural action. He's still pretty much like that though.

The thing is unlike luke gunner it feels 100% worth the pts investment and becomes more worth it with practice and “skill”.

Edited by Boom Owl
2 minutes ago, Boom Owl said:

skill”.

Emphasis yours.

But you can argue Luke Gunner is the same, gets better with skill, just is less appropriately priced.

Edited by Biophysical
12 minutes ago, Biophysical said:

Emphasis yours.

But you can argue Luke Gunner is the same, gets better with skill, just is less appropriately priced.

Yea the main thing is Luke is more than twice the cost!

6 minutes ago, Boom Owl said:

Yea the main thing is Luke is more than twice the cost!

30 point Supernatural Reflexes? Maybe not. 18-20 might make it closer to not being a "stapled" upgrade, though.

3 minutes ago, Biophysical said:

30 point Supernatural Reflexes? Maybe not. 18-20 might make it closer to not being a "stapled" upgrade, though.

Right, maybe even 12 pts is correct given what fits currently. Hard to say.

I remain unconvinced for now. I need either experience it myself or -better- see many results.

A 100pt Vader is like PTL AdvS Kylo. Sure he‘s extremely good at arcdodging. But is he also resilient enough to shrug off several attacks per turn?

I don‘t think Kylo was.

Just now, GreenDragoon said:

I remain unconvinced for now. I need either experience it myself or -better- see many results.

A 100pt Vader is like PTL AdvS Kylo. Sure he‘s extremely good at arcdodging. But is he also resilient enough to shrug off several attacks per turn?

I don‘t think Kylo was.

Kylo would be a monster in 2.0

1 minute ago, Biophysical said:

Kylo will be a monster in 2.0

ftfy

1 minute ago, Biophysical said:

Kylo would be a monster in 2.0

But why? I don‘t understand.

They don‘t have evade, just 3 greens with focus/force (reducing their offense!).

2.0 will see so many arcs. Just by volume Vader/Kylo will take damage.

But then there are also all these bombs! Sure you can dodge some. But 4 protons cover a huge area. I don‘t believe that you dodge all bombs and all arcs at the same time.

I understand that dodging most arcs was enough in 1.0, but I don‘t see why that remains the same in 2.0 because you have fewer defensive tokens.

As soon as 3+ guns are on Vader/Kylo he will take damage.

20 minutes ago, GreenDragoon said:

Butt then there are also all these bombs! Sure you can dodge some. But 4 protons cover a huge area. I don‘t believe that you dodge all bombs and all arcs at the same time.

There's an implied "and still be shooting" in your post, which is where the disconnect is. A kylo/supernatural ace that's willing to just leave (and I do mean 45+ minutes) until you run out of bombs or get split up is the concern.

Yes, you aren't going to dodge 6 arcs, 4 bombs, and still get shots. The problem is, as you continue to just disengage, it's harder and harder for those ships to cover the larger area you can run to, and eventually you'll get behind them with said supernatural ace.

Half the reason the xwing community at large sucks at things like kylo is because they're unwilling to be patient - they'll run out of bombs, you'll never run out of force.

Edited by Brunas