3 minutes ago, gennataos said:Dutch or Gray Squadron to pair with Luke is my only remaining question.
How are threat list building rules supposed to work again?

3 minutes ago, gennataos said:Dutch or Gray Squadron to pair with Luke is my only remaining question.
How are threat list building rules supposed to work again?

3 minutes ago, Boom Owl said:
In general, I'd guess an agreed upon threat level between players. I think I heard or read somewhere that threat level 8 is akin to a 200 point squad.
I'm specifically thinking about the second edition event at GenCon. Luke is kinda dumb, even with the "meh" Instinctive Aim.
Edited by gennataos1 minute ago, Boom Owl said:
I'm feeling like threat levels are really straining on TIE Fighters. Those 2 Threat TIES (that aren't Iden Versio) feel way crap for 2 Threat. Look at the Black Squadron compared to Red Squadron. That's a bad joke, but they can't just make the Black Squadron Threat 1, so they're stuck.
5 minutes ago, Biophysical said:I'm feeling like threat levels are really straining on TIE Fighters. Those 2 Threat TIES (that aren't Iden Versio) feel way crap for 2 Threat. Look at the Black Squadron compared to Red Squadron. That's a bad joke, but they can't just make the Black Squadron Threat 1, so they're stuck.
6 minutes ago, gennataos said:In general, I'd guess an agreed upon threat level between players. I think I heard or read somewhere that threat level 8 is akin to a 200 point squad.
I'm specifically thinking about the second edition event at GenCon. Luke is kinda dumb, even with the "meh" Instinctive Aim.
So Iden + Valen + 4 Obsidians or Luke + Norra + Dutch = Approximately 200 pts?
These Y-Wings seem like good value.

1 minute ago, Boom Owl said:So Iden + Valen + 4 Obsidians or Luke + Norra + Dutch = Approximately 200 pts?
I think so? I'm not sure if I'm remembering that right, but it seems right...ish.
9 minutes ago, Biophysical said:I'm feeling like threat levels are really straining on TIE Fighters. Those 2 Threat TIES (that aren't Iden Versio) feel way crap for 2 Threat. Look at the Black Squadron compared to Red Squadron. That's a bad joke, but they can't just make the Black Squadron Threat 1, so they're stuck.
I think the threat levels are going to be all over the place. Luke at threat 3 seems really undercosted.
6 minutes ago, gennataos said:I think the threat levels are going to be all over the place. Luke at threat 3 seems really undercosted
I mean this Wedge is pretty heavy to right.
Remaining threat cards I guess...





Y-wing quickbuilds are added to the list (http://xhud.sirjorj.com/xwing.cgi/quickbuilds2). So far there is a 1:1 pilot:quickbuild pattern going. I wonder if they are going to stick to this.
1 hour ago, gennataos said:Dutch or Gray Squadron to pair with Luke is my only remaining question.
That grey actually looks like a Value. If vader weren't so comically busted in this format id have my eye on it
3 hours ago, Biophysical said:I'm feeling like threat levels are really straining on TIE Fighters. Those 2 Threat TIES (that aren't Iden Versio) feel way crap for 2 Threat. Look at the Black Squadron compared to Red Squadron. That's a bad joke, but they can't just make the Black Squadron Threat 1, so they're stuck.
On the other hand Iden at only two threat looks utterly busted unless there is no Howlrunner quick build at all.
1 hour ago, sirjorj said:Y-wing quickbuilds are added to the list (http://xhud.sirjorj.com/xwing.cgi/quickbuilds2). So far there is a 1:1 pilot:quickbuild pattern going. I wonder if they are going to stick to this.
I think it was confirmed this way for expansions, but necessarily conversion kits.
7 hours ago, Boom Owl said:How are threat list building rules supposed to work again?
As far as I understand it they are supposed to be roughly in the same range, and not at all for competitive play in any form.
Though I know that it isn't final, the squad builder screenshot and the threat cards for Jek and Luke make it seem like Luke won't cost much more than Jek. Maybe ~55 points base?
4 minutes ago, Scott Pilgrim2 said:Though I know that it isn't final, the squad builder screenshot and the threat cards for Jek and Luke make it seem like Luke won't cost much more than Jek. Maybe ~55 points base?
I get the impression that threat cards should not be equated to point costs in any way.
Edited by Boom Owl9 hours ago, Major Tom said:On the other hand Iden at only two threat looks utterly busted unless there is no Howlrunner quick build at all.
If how is 3 threat thatd probably slow her down a bit, you'd be at 5 ties max if you also took iden.
11 hours ago, catachanninja said:That grey actually looks like a Value. If vader weren't so comically busted in this format id have my eye on it
People keep saying that, and it's said so much that I, like most, just took it as fact. I don't know if I believe it, at least for GenCon. Like, how does Vader shoot Luke or Dutch without also facing a proton torp or two? He can't PS kill either of them. We haven't had a chance to test it locally.
2 minutes ago, catachanninja said:If how is 3 threat thatd probably slow her down a bit, you'd be at 5 ties max if you also took iden.
Five TIEs is somewhere around where I expect an Iden & Howlrunner swarm to sit in points. Howl needs to be minimum twice the price of an Academy (and that’s not taking into account her initiative), so Iden needs to be the price of Howl plus the price of an Academy (again, plus some for initiative and slots). That’s 125pts, give or take, so you get three Academys with it for your 200pts.
1 minute ago, Major Tom said:Five TIEs is somewhere around where I expect an Iden & Howlrunner swarm to sit in points. Howl needs to be minimum twice the price of an Academy (and that’s not taking into account her initiative), so Iden needs to be the price of Howl plus the price of an Academy (again, plus some for initiative and slots). That’s 125pts, give or take, so you get three Academys with it for your 200pts.
Inb4 Howl costs 36 and Iden costs 34.
12 minutes ago, gennataos said:People keep saying that, and it's said so much that I, like most, just took it as fact. I don't know if I believe it, at least for GenCon. Like, how does Vader shoot Luke or Dutch without also facing a proton torp or two? He can't PS kill either of them. We haven't had a chance to test it locally.
Serious question: have you played kylo before?
4 minutes ago, Brunas said:Serious question: have you played kylo before?
Played him myself? No. I've played against him a ton, though, and am well-versed in what he can do. I get that Vader can make sure he's never receiving meaningful fire, I'm just not convinced he can do that and do any significant damage.
1 minute ago, gennataos said:Played him myself? No. I've played against him a ton, though, and am well-versed in what he can do. I get that Vader can make sure he's never receiving meaningful fire, I'm just not convinced he can do that and do any significant damage.
It’s half points everything, right?
He just has to half points something and not be half-points-ed?
2 hours ago, Boom Owl said:I get the impression that threat cards should not be equated to point costs in any way.
I thought that 8 threat was supposed to ~ equal 200 points? Though I guess that if each threat is equal to a 25 point band, that means that Jek could cost 51 points and Luke could cost 75 and still be the same threat. It is pure speculation, but what else am I going to do for two months?
Just now, Scott Pilgrim2 said:I thought that 8 threat was supposed to ~ equal 200 points? Though I guess that if each threat is equal to a 25 point band, that means that Jek could cost 51 points and Luke could cost 75 and still be the same threat. It is pure speculation, but what else am I going to do for two months?
Drink to forget 1.0
Just now, LagJanson said:Drink to forget 1.0
I drink to enjoy 1.0
4 minutes ago, gennataos said:Played him myself? No. I've played against him a ton, though, and am well-versed in what he can do. I get that Vader can make sure he's never receiving meaningful fire, I'm just not convinced he can do that and do any significant damage.
A Supernatural Vader could be a nightmare if it's close on time. He is almost guaranteed to be moving after you. If he's sitting on 3 force charges, he spends one to boost before he moves, takes a damage. Moves. Then can TL for his action, spend another force charge to Focus and then BR out of your arc while he still has arc on you. He's fully modded, throwing 3-4 dice with a focus. That will put damage through. He will eat damage on himself to put points down on something else.