43 minutes ago, Kaptin Krunch said:Double/Triple Elimination?
Also, PSA for anyone here. Here's a Krayt-esque podcast, that has appearances by the Krayts.
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14 minutes ago, Boom Owl said:Not to devolve into a topic about an unsolvable problem or a problem that doesnt need to be solved...but....
What if bumps against your own ships within your range 1 deployment area did damage to your ships?
Would have to work out the rule logic for if you end up back there later in the game and bump etc. but I wonder if there is a way to word that right.
I guess it makes some of those new Teleporting big bases we have in 2.0 a bit of a concern.
Would also just mean you could set up the fortress just outside of the deployment zone ( allows some amount of room to flank I guess?)
Would it be enough to prevent fortresses without causing other serious issues?
Also to be clear I don't 100% think fortresses are a problem that absolutely needs to be solved ( objectives are basically the way to do it ) but lets say there was an attempt to do it via rules rather than win conditions. What would it be?
doesn't solve the problem of refusing to engage unless you get the engage you want - fortressing is just proving the point that there's no need to be good to wait till you get the engage you want.
