9 minutes ago, Brunas said:LMAO though, taking over under on price for sure though.
Id say on initial release....3 pts, after a couple months 5 pts. Adjusted for 1.0 FX Translation.
Edited by Boom Owl9 minutes ago, Brunas said:LMAO though, taking over under on price for sure though.
Id say on initial release....3 pts, after a couple months 5 pts. Adjusted for 1.0 FX Translation.
Edited by Boom OwlAlso WOW

Don’t forget that force brings a premium cost on its own.
But... not comforting. Sourcing?
@Tlfj200 is that the entirety of the core set?
Just now, PaulRuddSays said:@Tlfj200 is that the entirety of the core set?
I think so? It's the only pics I have though.
33 minutes ago, PaulRuddSays said:Don’t forget that force brings a premium cost on its own.
But... not comforting. Sourcing?
Force skills replace EPT perhaps? have we seen vader with an EPT in any demos?
On a scale of 1 to 100 (point Miranda), how worried are we about FFG fixing, but not fixing xwing at this point?
2 minutes ago, Kdubb said:On a scale of 1 to 100 (point Miranda), how worried are we about FFG fixing, but not fixing xwing at this point?
Im not worried at all. I bet we will get points adjustments every other month based on listjuggler data
They said points adjustments at regular intervals. I'm willing to bet that's quaterly or so
2 minutes ago, Boom Owl said:Im not worried at all. I bet we will get points adjustments every other month based on listjuggler data
I mean, I would say I lean towards the more pessimistic side, but that, my friend, sounds far too optimistic for even an optimist.
2 minutes ago, Kdubb said:I mean, I would say I lean towards the more pessimistic side, but that, my friend, sounds far too optimistic for even an optimist.
Yea I decided a long time ago its more fun to be disappointed for a day every now and then vs being disappointed for every other day all the time.
15 minutes ago, Boom Owl said:Im not worried at all. I bet we will get points adjustments every other month based on listjuggler data
what worries me is how this app shakes out for the purposes of listjuggler info. im taking the optimistic approach that the app handles list building and nothing else so that juggler data will work the same as always.
as opposed to the app handling the events as well with no method to export.
I’m in surprisingly good spirits - if something is unfun, or too good, it goes UP UP UP.
My main concern is if they (FFG) have the guts to pull THOSE levers (double a price, cut something in half, remove an upgrade slot, etc); but, moving to this system is exactly why they did it, and even under the old system, they did try and gut the jumpmaster, and now they could have done all of that in one quarter.
im optimistic.
1 hour ago, Kdubb said:On a scale of 1 to 100 (point Miranda), how worried are we about FFG fixing, but not fixing xwing at this point?
I am very worried.
I really doubt that the same people (?) that gave us Palpatine, Jumpmasters, Lowhrick, X/7, Harpoon and Miranda (and refusing to actually touch her despite being out since what, 2015?) are suddendly able to make a whole new game without screwing up majorly in some aspect.
Yes, the app now might help, but it is left to see how willingly will FFG choose to actually do something. Considering the time they took to fix some obvious mistake in 1.0 and that they didn't actually fix some other broken stuff at all (looking at you again Miranda, but also Sabine is there saying hello) I have at least some reserve about 2.0 since FFG has been chronically slow to change anything in 1.0.
I really really hope to be proved wrong thought, but what I've seen so far is make me very skeptical. Turrets seem utterly useless, which might actually be a good thing, yet there seems to be at least a combo that makes them pretty much like turret in 1.0, except there won't be autothrusters nor token staking to save anyone now.
Force users feel like they will be the staple, any other aces will need to have a great ability justify fly him rather than someone who at the very least, can turn one focus per turn.
Combo listing seem to be still here. Not the one ship collection of broken upgrades that's the current Ghost, but the like of the 4 ships rebels with their silly damage sharing and token supporting.
Overall less modifications thrown around makes me fear games will be much more luck dependant than now. One thing that I liked of post-deadeye Jumpmasters is that when playing against them luck was almost out of the equation: you had to either dodge their arc or prevent them to get the lock, otherwise you were almost certain of taking lots of damage. It was pure manouvering at its finest (but I'm sure I'm in the minority here, most players didn't realize you can outplay strong lists).
1.0 had one big and glaring issue. Despite what many say, no it wasn't turrets: it was point fortressing. Had FFG gutted it in every of its form (Lowhrick, docked Attack Shuttle, Kylo and Miranda being the main culprits) I would have been way less worried than having FFG starting from scratch and potentially give us an equally broken game.
Sorry for the rant, but I post it with the hope that someone is able to change my mind about 2.0 because I want to love the game even after September
3 minutes ago, Sunitsa said:I want to love the game even after September
Breath. Just Breath. Its simple. It couldnt possibly be worse than 1.0
Edited by Boom Owl1 minute ago, Boom Owl said:Simple. It couldnt possibly be worse than 1.0
I agree
2 minutes ago, Boom Owl said:Breath. Just Breath. Its simple. It couldnt possibly be worse than 1.0
Thing is, unlike you, I actually happen to like 1.0.
I know, I'm probably the only one in this thread thought
11 minutes ago, Sunitsa said:Overall less modifications thrown around makes me fear games will be much more luck dependant than now.
I think this oversimplifies what will happen.
if eveyone has to keep repositioning rather than focusing/target locked to make up for poor dial decisions or poorly guessing their opponents dials, it will be more variable. But the players that make better decisions to begin with will be afforded to take focus/target locks, and this have more mods.
that said, there will be less modifications across the board, which will feel like a loss compared to basically always passively hitting for 4 even if you were blocked, like now.
5 minutes ago, Sunitsa said:Thing is, unlike you, I actually happen to like 1.0.
I know, I'm probably the only one in this thread thought
You Unironically might be the only one in this thread that likes 1.0.
i hope you do like 2.0, but it will be pretty different than current X-Wing.
2 minutes ago, Tlfj200 said:I think this oversimplifies what will happen.
if eveyone has to keep repositioning rather than focusing/target locked to make up for poor dial decisions or poorly guessing their opponents dials, it will be more variable. But the players that make better decisions to begin with will be afforded to take focus/target locks, and this have more mods.
Why you are linking repositioning to poor dial decisions? Right now a well executed repositioning is often a follow up from a good dial decisions rather than not.
I remember what it was when I was playing sturdy jousters like b-wing against pre-palpatine imperial aces: if they wanted to shoot me, there were only a limitated amound of manouvers they could execute. I only had to to cover those, focus or TL when possible and hope he wouldn't roll natural hits after having to reposition himself.
Granted, back then 75 minutes per game wasn't the standard, but I had many games won on time because I had 2 surviving b-wings against a Soontir Fell. It wasn't that funny as many people recall.
2 minutes ago, Tlfj200 said:that said, there will be less modifications across the board, which will feel like a loss compared to basically always passively hitting for 4 even if you were blocked, like now.
yep, that isn't good too, I agree. Stuff like Expertise, K4, Ezra+Maul shouldn't have worked if you bumped
6 minutes ago, Tlfj200 said:You Unironically might be the only one in this thread that likes 1.0.
i hope you do like 2.0, but it will be pretty different than current X-Wing.
Yeah, I noticed it. The weird thing is that here (and by here I mean, Europe->Italy->Rome) there are way more people who like 1.0 than people that dislike it. They also seem more positive about 2.0 than me thought, but still there aren't the same hate for 1.0
Then my very limited interactions with NA players (this thread and reddit) is that you guys really loath it
4 minutes ago, Sunitsa said:Why you are linking repositioning to poor dial decisions? Right now a well executed repositioning is often a follow up from a good dial decisions rather than not.
Because those repositions come at the expense of modification actions, thus if you knew where the opponent would be, and didn’t need the reposition, you’d have mods.
This is not always true, as sometimes the ‘best’ maneuver bakes in a reposition, but that still means it comes at the expense of modifications, so it has a trade off.
7 minutes ago, Sunitsa said:Yeah, I noticed it. The weird thing is that here (and by here I mean, Europe->Italy->Rome) there are way more people who like 1.0 than people that dislike it. They also seem more positive about 2.0 than me thought, but still there aren't the same hate for 1.0
Then my very limited interactions with NA players (this thread and reddit) is that you guys really loath it
I noticed that too. As for NA, no, there are plenty of people that like 1.0.
But as for EU players digging it, I see that, but even Rasta’s response (who loves him some turrets), said that he was excited for 2.0 where dials will actually matter again (that’s close to the quote, not exactly it).
Me? Im tired of decisionless turrets diminishing arcs. I’m tired of bombs and regen being a dominant strategy (as the on-board tactics for both plying them and dealing with them are very boring).
But, that is me - the 360 arcs are more reminiscent of war minis games where you just move around the board and always shoot at each other. Lots of people love 40k and the like, but that’s not why I got into X-Wing.
2.0 looks like what I thought X-Wing was, and that’s why I’m excited.
It’s worth explicitly saying it’s okay to like 1.0, but you’re likely right that there aren’t many in here.
But I do think (hope?) you’ll dig 2.0 too. Honestly.
I reckon it's true that whilst a lot of the people here dislike the 1.0 meta, they still like playing 1.0 games, just as long as theres not too much degeneracy.
But I think/hope that I'll prefer the 2.0 meta and the 2.0 casual game over the 1.0.
Oh I will definitely dig 2.0. I'm way too addicted to those bloody plastic spaceships to not do that.
Edited by Sunitsa
1 minute ago, Sunitsa said:Oh I will definitely dig 2.0. I'm way too addicted to those bloody plastic spaceships to not do that.
Definitely!