Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

4 minutes ago, LagJanson said:

Wait, I'm not sure that works? The wording on the card is "a ship at range 1 that is not jammed" so I don't think you can jam the same target with two of these fun guys... that said... the poor sap that kept his swarm of ships in close formation is going to be very sad.

They remove a token as soon as jam is assigned, so action->assigned->lose->ISB->assigned->lose->ISB->assigned. Not likely to trigger, but can use one on same ship and then the seocund on somone else.

2 minutes ago, Tlfj200 said:

No, you had to firmly say "rules as written" and also you "have no choice".

Dang my careful edging because history has proven Devs to be fickle in reading words!

I'm only ever sure of the perfect correlation between RAW and RAI with my own regs and policies ;)

Edited by drjkel
Wow, some censored word are surprising!

Because I'm a sucker for Aesthetics and Fluff, I present to you the fluffiest list known to man.

https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!292:27,40,40:-1:31:;241:140:48:31:;241:140:48:31:;241:140:48:31:&sn=Unnamed Squadron&obs=

Second Intel is a placeholder for ISB, Major V has the title.

I just need to Royal-Guardify my Reaper once I get it to match my Strikers, and it will look *sick as *****.

Can it beat 5x though?

Edited by Kaptin Krunch
9 minutes ago, Do I need a Username said:

They remove a token as soon as jam is assigned, so action->assigned->lose->ISB->assigned->lose->ISB->assigned. Not likely to trigger, but can use one on same ship and then the seocund on somone else.

Coordinate out that jam at ps10 and it'll be pretty easy to set off...

10 minutes ago, Kaptin Krunch said:

Because I'm a sucker for Aesthetics and Fluff, I present to you the fluffiest list known to man.

https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!292:27,40,40:-1:31:;241:140:48:31:;241:140:48:31:;241:140:48:31:&sn=Unnamed Squadron&obs=

Second Intel is a placeholder for ISB, Major V has the title.

I just need to Royal-Guardify my Reaper once I get it to match my Strikers, and it will look *sick as *****.

Can it beat 5x though?

ISB is 2 points though...

9 minutes ago, Brunas said:

Coordinate out that jam at ps10 and it'll be pretty easy to set off...

27 points for PS 10 coordinate seems fine?

This isn't good is it? Because if it is it seems like it could be the most miserable thing in the world.

4 x Scarif Base Pilot, Tactician, Intel Agent, Advanced Ailerons, Guidance Chips

1 hour ago, Brunas said:

I don't see a problem with Dauntless + Coordinate, do you? I'm sure it will be fine.

What if every Imperial Ship was actually PS10?

Just now, Boom Owl said:

What if every Imperial Ship was actually PS10?



Fenn is Ps11, and 21 points.

10 minutes ago, Do I need a Username said:

ISB is 2 points though...

27 points for PS 10 coordinate seems fine?

****, I knew i was doing something wrong.

What do you cut then? VI to Adapt? I really want the Intel Agent.

18 minutes ago, Do I need a Username said:

Fenn is Ps11, and 21 points.

What if every Imperial Ship had Advanced Sensors?

22 minutes ago, Boom Owl said:

What if every Imperial Ship had Advanced Sensors?

Yeah, it’s not like blocking lower ps ships with higher ps ships is any good or fun ;)

26 minutes ago, Boom Owl said:

What if every Imperial Ship had Advanced Sensors?

Counterpoint- Ap5 is 15 vs a Coordinating Bomber's 18, and AP5 isn't that great.

6 minutes ago, Kaptin Krunch said:

Counterpoint- Ap5 is 15 vs a Coordinating Bomber's 18, and AP5 isn't that great.

I think if everything hand't jumped the shark horrifically last wave, AP5 would be fantastic. We're all evaluating this stuff vs fair stuff.

10 minutes ago, TheOz said:

Yeah, it’s not like blocking lower ps ships with higher ps ships is any good or fun ;)

Real talk the opposite is probably one of the coolest things that can be done in X-Wing when it doesnt involve Intel Agent or Big Base Engine Upgrade.

Edited by Boom Owl
1 minute ago, Boom Owl said:

Real talk its probably one of the coolest things that can be done in X-Wing when it doesnt involve Intel Agent or Big Base Engine Upgrade.

The crazy part is that now I believe empire can do all that in the same squad as well now, I just don’t know the best way to implement it yet. I feeel the broken making it’s way back into empire.

I hope the next episode is Chris playing 4 of these vs Ghost Fenn. That's the new benchmark.

FFG is planning on fixing the World signup issues, starting with Legion!

It's super easy, win a store champ or a regional to get invited to Adepticon. Don't worrry, there'll be a regional at Adepticon, for your last shot at being invited at the real tournament there. Be top 8 at Adepticon and you get to go to Worlds, travel and lodging paid for. It's like a System Open you have to qualify for to even take part in the first stage.

The stakes for winning a podunk store champ just got real!

I'm sure this will fix everything and ensure a positive, healthy level of competition to make sure communities thrive :D

21 minutes ago, Kaptin Krunch said:

Counterpoint- Ap5 is 15 vs a Coordinating Bomber's 18, and AP5 isn't that great.

counter counterpoint. Imperials have aces that can make use of the extra action your 19pt intel/coordinating bomber gives far better than a rebel 'ace'

13 minutes ago, RunnerAZ said:

I hope the next episode is Chris playing 4 of these vs Ghost Fenn. That's the new benchmark.

LOL. New segment - Will it Fenn? How many of the newly released ships will it take to beat Ghost Fenn? Apparently 5 X-wings isn't the answer. How many do you safely need to beat it?

7 minutes ago, jagsba said:

counter counterpoint. Imperials have aces that can make use of the extra action your 19pt intel/coordinating bomber gives far better than a rebel 'ace'

https://geordanr.github.io/xwing/?f=Galactic Empire&d=v4!s!286:18,43,254:60:15:;49:-1,-1,-1,-1,-1:35:-1:u.183,u.-1;208:170,36,-1,254:42:31:&sn=New Squadron&obs=

This seems strong. System officer is a placeholder. Drop kylo down to primed thrusters if u want intel

1 minute ago, jagsba said:

counter counterpoint. Imperials have aces that can make use of the extra action your 19pt intel/coordinating bomber gives far better than a rebel 'ace'

I was thinking the same thing, vader with three actions is much much scarier,

simply being able to at ps 11 roll up and have all three tokens (focus target lock evade) is huge, or reposition without worry if loseing vital tokens. Not to mention being able to avoid a block with a pre-move boost or barrel roll. Add krennic to the mix and I feel the dark lord is more viable then ever.

also inquisitor, he loves this, how about you just let him get 4 actions in a turn and knife fight better then before, or not even need to ptl so he has an open dial the next turn.

really there are so many imperial ships that one more action can take it to a whole other level. Even not from a hyper competitive standpoint, the trick plays your gonna see in local casual games with be pretty crazy

The next waves' previews:

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I agree. And I'm sad about that.

But hey, if they announce 2.0 tomorrow, we can literally forget about all this new stuff!

9 minutes ago, defkhan1 said:

But hey, if they announce 2.0 tomorrow, we can literally forget about all this new stuff!

Realistic prediction: solo wave

optimistic prediction: 2.0