Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

18 minutes ago, Jeff Wilder said:

It isn't a matter of being "easier and safer." It's a matter of the type of ship you're dealing with. Soontir is a defensive ship. Stealth Device synergizes unbelievably well with that defensiveness, and once Palpatine is introduced, Jeeesus.

But if you've got high defense, even more extreme defense is primarily useful when Soontir absolutely has to live for your squad to win. TC lets him get more done on a turn by turn basis. Being well rounded is pretty useful.

19 minutes ago, Brunas said:

Probably? I'm just contractually obligated to post something along the lines of angry reacts only whenever soontir shows up without stealth device.

I realize optics wasn't around when you were playing trip aces (or at least not when I saw), but wouldn't you rather have something like this over TC soontir? There's plenty of other good tech, so can substitute for whatever.

"Quickdraw" — TIE/sf Fighter 29
Veteran Instincts 1
Fire-Control System 2
Advanced Optics 2
Lightweight Frame 2
Special Ops Training 0
Ship Total: 36

"Backdraft" — TIE/sf Fighter 27
Veteran Instincts 1
Fire-Control System 2
Lightweight Frame 2
Special Ops Training 0
Ship Total: 32

The Inquisitor — TIE Advanced Prototype 25
Push the Limit 3
Autothrusters 2
TIE/v1 1
Ship Total: 31

I'd do it for Optics, probably not for anything else. Inquisitor has always been weird, for me. Being restricted to the 1-speeds is off-putting.

11 minutes ago, Biophysical said:

Inquisitor has always been weird, for me. Being restricted to the 1-speeds is off-putting.

I have to agree with that. As good as he is, I've never really gotten the hang of flying with him except with Yorr where his dial is open.

9 minutes ago, defkhan1 said:

I have to agree with that. As good as he is, I've never really gotten the hang of flying with him except with Yorr where his dial is open.

It is definitely a challenge without Yorr.

If only there was a podcast where Joel or Duncan could explain how to use the Inquisitor properly with and without Yorr.

Oh well...

Im just at the beginning of practicing more intentionally with the Inquisitor.

I find myself frequently turning away from an opponents ships at angles just to set up the 1 hard turns next time out.

Green 1s are probably broken? So its good its tricky.

I mean it would be ridiculous if they released a ship with a completely green dial ( *Looks at Dash on the shelf )

Edited by Boom Owl

You mean you don't feint left, then dive straight in with the Inquisitor? Darn.

1 minute ago, defkhan1 said:

I'll just leave this here.

http://www.strawpoll.me/15031448

Second response should read: Balls and Soontir Fel. 0/10.

6 minutes ago, defkhan1 said:

I'll just leave this here.

http://www.strawpoll.me/15031448

ONE MAN AGAINST A FULL THREAD

Cool poll!

I can watch his balls shrink in real time.

I mean...

Stealth device is climbing.

This has probably been tried before, but can you put a Phantom or Phantom II title on any astromech-capable ship with "Chopper" and use it for regen?

Floor rules

8 minutes ago, sirjorj said:

This has probably been tried before, but can you put a Phantom or Phantom II title on any astromech-capable ship with "Chopper" and use it for regen?

You have to have a VCX-100 with the Ghost title equipped in the list to be able to add the Phantom or Phantom II title to the appropriate Attack (Phantom) or Sheathepede (Phantom II) shuttle.

So, no, not any astromech-capable ship with "Chopper".

Edited by kris40k
7 minutes ago, kris40k said:

You have to have a VCX-100 with the Ghost title equipped in the list to be able to add the Phantom or Phantom II title to the appropriate Attack (Phantom) or Sheathepede (Phantom II) shuttle.

So, no, not any astromech-capable ship with "Chopper".

That may implied, but it is not very explicit. The Ghost titles say to do that to access the docking benefits but what if you don't care about that?

The Phantom titles do not have "Title." on top of the card like the other ones, but the Ghost titles do refer to them as "title card"s.

6 minutes ago, sirjorj said:

That may implied, but it is not very explicit. The Ghost titles say to do that to access the docking benefits but what if you don't care about that?

The Phantom titles do not have "Title." on top of the card like the other ones, but the Ghost titles do refer to them as "title card"s.

The Ghost title is how you can even equip the Phantom and Phantom II titles. It is explicit as it is written out on the Ghost title cards that that is the means that you are able to equip those titles on the Attack and Sheathepede shuttles.

That is why the cost is "-" on the Phantom and Phantom II titles instead of having a cost of "0" like any other title. Its not a "0" cost title.

Edited by kris40k
15 minutes ago, kris40k said:

The Ghost title is how you can even equip the Phantom and Phantom II titles. It is explicit as it is written out on the Ghost title cards that that is the means that you are able to equip those titles on the Attack and Sheathepede shuttles.

That is why the cost is "-" on the Phantom and Phantom II titles instead of having a cost of "0" like any other title. Its not a "0" cost title.

I understand why you think that, and thus why you're saying it. I further understand that's the intent. Finally, I agree with the intent.

But is it in the rules that you can't equip a "-" cost card unless instructed to do so by another card?

Just now, Jeff Wilder said:

I understand why you think that, and thus why you're saying it. I further understand that's the intent. Finally, I agree with the intent.

But is it in the rules that you can't equip a "-" cost card unless instructed to do so by another card?

How do you pay the cost? What is the cost to equip it? Its not 0 pts.

3 minutes ago, kris40k said:

How do you pay the cost? What is the cost to equip it? Its not 0 pts.

You're answering my question with other questions. Don't get me wrong, I'm a big fan of -- and beneficiary of -- the Socratic method, but in this case an actual answer would be great.

3 minutes ago, Jeff Wilder said:

You're answering my question with other questions. Don't get me wrong, I'm a big fan of -- and beneficiary of -- the Socratic method, but in this case an actual answer would be great.

In this case, there's no type of card listed on it. Or any restrictions on it whatsoever, really. If you're able to equip it on an attack shuttle without the ghost around, you could also put it on a B-Wing, which I find hilarious.

Just now, Brunas said:

In this case, there's no type of card listed on it. Or any restrictions on it whatsoever, really. If you're able to equip it on an attack shuttle without the ghost around, you could also put it on a B-Wing, which I find hilarious.

... As far as I can tell -- but I haven't been exhaustive! -- you can.

Just now, Jeff Wilder said:

You're answering my question with other questions. Don't get me wrong, I'm a big fan of -- and beneficiary of -- the Socratic method, but in this case an actual answer would be great.

Ok, I'll answer yours, then you answer mine.

Page 20 of the Rules Reference, under Upgrade Cards:

Quote

When building a squad, a player can field upgrades for his ships by paying their squad point cost, which is listed in the lower-right corner of each Upgrade card.

Now, we know it does not have a cost of "0", how to you pay for the squad point cost of the Phantom(II) cards when it does not have a listed cost?

You cannot.

Good enough for me. But, you know, when I asked ...

Quote

But is it in the rules that you can't equip a "-" cost card unless instructed to do so by another card?

... you could have saved us both a lot of time by just saying, "Yes. Rules reference, Page 20."

I know I could look it up, too, except, well, I'm ostensibly at work, not posting on hobby forums. Thus my very specific, very easy to answer question.

Outside of the point cost of the card, it isn't even listed as a type of upgrade. I assume the back is the title back, but the front doesn't have the title text so I don't see any reason you are able to equip it, as it's not an upgrade?

3 minutes ago, Jeff Wilder said:

Good enough for me. But, you know, when I asked ...

... you could have saved us both a lot of time by just saying, "Yes. Rules reference, Page 20."

I know I could look it up, too, except, well, I'm ostensibly at work, not posting on hobby forums. Thus my very specific, very easy to answer question.

I thought we all worked for the Forums. First Soontir is bad with Targeting Computer now...this....I dont even know whats real anymore.

Edited by Boom Owl
2 minutes ago, Brunas said:

Outside of the point cost of the card, it isn't even listed as a type of upgrade. I assume the back is the title back, but the front doesn't have the title text so I don't see any reason you are able to equip it, as it's not an upgrade?

Even worse, the Ghost specifically references a Phantom II title, which it clearly is not.

Woohoo! Fenn-Ghost solved! Everybody have a beer!

Edited by Jeff Wilder
11 minutes ago, Jeff Wilder said:

Good enough for me. But, you know, when I asked ...

... you could have saved us both a lot of time by just saying, "Yes. Rules reference, Page 20."

I know I could look it up, too, except, well, I'm ostensibly at work, not posting on hobby forums. Thus my very specific, very easy to answer question.

I felt the logic was obvious enough to not have to spend my time rifling back through the documents, but after you deflected it, I did anyways and found the reference for you, so I couldn't really have saved us the time (as I didn't have it memorized). /shrug

8 minutes ago, Jeff Wilder said:

Even worse, the Ghost references a Phantom II title, which it clearly is not.

Woohoo! Fenn-Ghost solved! Everybody have a beer!

There are two different Ghost title cards, one for the Phantom which references the Attack Shuttle, and the other Ghost title which references the Phantom II and the Sheathepede.

Just as an aside, if you were playing Epic (or just 100+ and have points to have two VCX's), since the Ghost title is unique, you can have either the Phantom or Phantom II, but not both.

Oh, and while the Phantom titles lack the Title keyword on the text side, they have the Title icon on the card back, so someone could try to argue about that but really, what's the point?

Edited by kris40k
3 minutes ago, kris40k said:

I felt the logic was obvious enough to not have to spend my time rifling back through the documents,

Strictly speaking, there was only fallacious logic, as your premise ("you can't equip upgrades unless they have a cost") was also your assertion.

You were begging the question, in other words. (And in the correct use of the phrase, not the sub-literate use of it that is becoming more and more popular as the world grows dimmer and dimmer.) And as my exes would tell you, I'm a total sucker for begging.

Edited by Jeff Wilder