Remember the timing table I did a while ago? Well, it's about time I updated it. I figured that if I was gonna put the Incursion stuff in it, I might as well improve the base parts first. So here's the incomplete table done from scratch:
Version I.1 (base 50 aliens and Techs only)
Improvements over the first version:
- Naturally printer-friendly (instead of a seperate version)
- Used effects vs innate effects (that is, distinguishing what can be and can't be zapped)
- Groups, loops, and skips (flowchart logic)
- Subroutines (nailing down "any phase" powers)
The to-do list in order:
- Incursion aliens
- All Flares
- Sub-sections on combination legalizing (Gambler vs Sorcerer, Magician vs Oracle)
I'm posting the incomplete version so I could get feedback, in case you guys have improvement ideas.