A lot of people seem to like the thought of using this system to do a transformers game. Its crept up in a few of the threads. So I thought it may be good to start a seperate thread where people can talk about this.
It seems to me the kind of issues this kind of setting/game that are persistent in coming up in other threads are:-
A) power levels: some bots are big some are small. (my thoughs are you are selective about player options, although troupe play with smaller partner bots or human allies may be an interesting angle too though)
B) transformation mechanics. (My thoughts are that among the generic rules there may be rules for shape shifting in fantasy settings, but this won't neccessarily be a good fit for changing between large robot and vehicle modes ans some innovation would be needed)
C) the kind of stats and scales would you would use. (You are looking at silhouette 3 player characters that may be able to move quite fast relative to humans even before changed ito vehicles)
This is just really commenting on the trends in other threads.
I do think this is a kind of game i would like to play and i think there is a wider merit in thinking about these points to provide a framework for other mecha oriented settings beyond that of the transformers.
What do other people think?