We're looking for a way to reduce minor struggles to a single row or two (maybe even a progress tracker if it's quick). There's an excellent Indie RPG titled "Burning Wheel" which features a similar mechanic called Bloody Versus Tests. It allows you to boil down an entire combat into a single roll. Anyone have any suggestions for how to do this in WFRP?
An opposed roll could be made, but what if my Man-At-Arms beats your Knight with only a single hammer? So I bring the pain down on you and win the conflict, but do I suffer any wounds? How many? Any better ideas than opposed rolls?