bikinilord said:
uh, i dont like luck
Go play chess?
The game has luck in these aspects:
1.) Drawing your cards each time you are prompted to draw. This is mitigated due to the concept of how many cards one draws typically, in the course of a turn (fill up to your hand size during your turn) and game. And the games mulligan rule. And by what cards you put in your deck and how many. This is about the same IF NOT LESS luck based compared to other TCGs (due to more than just one card drawn).
ALSO many cards in UFS (most actually) play more than one role. For instance, many cards have a block on them, allowing one to stop attacks, IN ADDITION to being an attack itself or the game's resource type, foundations. Many cards without blocks even have multiple effects for them to operate as offense or defense... and so on.
2.) Control checks. This represents your ability to pull off the 'half circle forward punch' style from fighting games. Every card has a difficulty. This difficulty is overcome by discarding a card fromt eh top of yoru deck and comparing its 'control' ( a number on the card ) to your card's difficulty. If its equal or greater you've played it. If not your turn is over. HOWEVER this luck aspect is mitigated by your FOUNDATIONS which are cards you have played in prior turns. You can use these once per turn to make up the difference that you failed your control check (to play a card) by.
So in both of the games luck based aspects, the game pushes very strongly to have them be a part of a skill based system and when you should push your luck and not and all that.
So yes. Luck. But much less than many in many ways. Otherwise... go play checkers.