11 minutes ago, Frimmel said:
No, the squadron portion of Armada does not at all approximate a dogfight in a similar vein as X-wing.
The most important difference between the games in my opinion is that with Armada you're far less likely to have lost the game before you got to the table in the list building stage. Losing the "action economy" arms race in X-wing with your list is far more devastating than losing the "more activations" arms race in Armada.
With X-wing you don't necessarily need to have a plan before you get to the table. You can "wing it" a lot more in X-wing than you can in Armada.
This comes from the difference in the way ships activate. Before deployment in X-wing you have a good idea of which order ships will move and which order ships will shoot. With Armada's activations this is much more fluid. X-wing is move then shoot and Armada is shoot then move. So the thinking you have to do while similar is very different.
All very true. It's one of the reasons i like taking lists with matching pilot skills in X-wing; controlling fire/move order can be a huge bonus in both tricky manoeuvring, and being sure you can strip defensive tokens before your big threat lands. It forces opponents to think much more carefully about potential ship positions/orders than they often would otherwise.