I really like the ideals of the LCG format but newer games are showing there are better ways.
Ashes makes all the expansions playable decks. thats pretty cool!
"epic" does something great. they only include a single copy of each new card in a product. granted as a game epic is not as popular as an FFG LCG but i think this model could work really well for LCG's
For competitive LCGs a Pack could have one copy of 60 unique cards. changing to a schedule of fewer more impactful releases. players can buy multiple of the same pack to get play sets or buy less so they do not have to own everything and that encourages trading and drafting. Rotation could be a 1 pack in one pack out policy so there would always be a steady card pool. something like x number of the latest packs are the standard format. Players could even do draft events around the launch of each set using this style of pack. buy one or two packs up front and then play a few drafts to get your full play sets. heck there may even be a singles market.
Anyway i think the current format has obvious problems.
no single pack is all that exciting. instead of a big event you feel like it's a monthly tax
each pack may only have 1-3 cards relevant to your play style. meaning they are a poor value
once bought a player no longer needs cards, this means all the fun ways player's get cards like trading and drafting are really discouraged in the LCG format as it is today.
There is a massive number of unique products required for stores to stock and tracking down old packs that are in the current rotation can be very hard.
anyway i really hope FFG does something. because i would love to hop on L5R but i don't see myself lasting that long if it's going to be another dull release cycle.