Of all the times I've played this, I've never had a game be decided because the rebel players retreated. Heck, I can count the number of times the rebels have retreated from a battle on one hand. Usually they just maneuver the fleet away or deploy enough forces by the time the imperial fleet arrives.
Lets face it, in this game with movement so slow and you can see a fleet coming a mile away, how would you ever get trapped by an Interdictor cruiser? Hopefully they only cost circles and not squares.
Edited by patrickmahan