2017 Store Championships

By MajorJuggler, in X-Wing

Just now, Biophysical said:

Love seeing all these Quickdraws. It feels so Imperial that an almost 40 point 2.5 AGI, 6 health ship is a premier competitive choice.

Quickdraw is a force to be reckoned with. At this point I'd say you can put him up there with Fenn and Miranda.

17 minutes ago, defkhan1 said:

Quickdraw is a force to be reckoned with. At this point I'd say you can put him up there with Fenn and Miranda.

Agreed. I flew Quickdraw/Backdraft/Tomax into a top-4 of a store champ yesterday with 4-1 record and a crazy MoV (100-0, 100-0, 100-34, 100-0, 20-100 loss) with both of my losses being Dengar/Tel lists that ended up being a winner and a runner-up.

Quickdraw feels like an Imperial crossbreed between Dengar and Biggs and is definitely one of the Imperial staples right now.

1 hour ago, RoockieBoy said:

Poe/Jake/Ahsoka? Could you elaborate, please?

i've been using Corran/Kyle/Ahsoka, but I get stomped by double jumps and tie/sfs...

Thanx!

T-70 X-Wing: •Poe Dameron (HotR) (45)
Autothrusters (2)
•Black One (1)
Push the Limit (3)
•R2-D2 (4)
Pattern Analyzer (2)

A-Wing: •Jake Farrell (33)
Autothrusters (2)
A-Wing Test Pilot (0)
Push the Limit (3)
Veteran Instincts (1)
Proton Rockets (3)

TIE Fighter: •Ahsoka Tano (22)
•Captured TIE (1)
•Sabine's Masterpiece (1)
Veteran Instincts (1)
•Rey (2)

Total: 100/100

Lots of actions, lots of modification, and the PS infinity repositioning are great. I beat DenTel, triple scout, and imperial good stuff in no small part due to black one and start of combat boosting.

:mellow:

Edited by Chumbalaya

:mellow:

Edited by Chumbalaya
3 hours ago, Biophysical said:

Love seeing all these Quickdraws. It feels so Imperial that an almost 40 point 2.5 AGI, 6 health ship is a premier competitive choice.

You'll hate my House Rules when they go public then! He needs a nerf because his jousting value is too high for PS9. Which of course is why he's in almost Every. Single. Imperial. Winning. List.

Don't worry Fenn, I'm coming for you too. :D

Even at the Store Championship level, you definitely need to fly the most OP stuff to have a good chance at winning. I fly meta-trash too, so I'm not immune. ;)

Edited by MajorJuggler
14 minutes ago, MajorJuggler said:

You'll hate my House Rules when they go public then! He needs a nerf because his jousting value is too high for PS9. Which of course is why he's in almost Every. Single. Imperial. Winning. List.

Don't worry Fenn, I'm coming for you too. :D

Even at the Store Championship level, you definitely need to fly the most OP stuff to have a good chance at winning. I fly meta-trash too, so I'm not immune. ;)

As long as all the OP stuff gets chopped down, I really have no problems. Part of my joy is due to tooting the Quickdraw horn since about October. I know she's gotten some nice upgrades since then, but Rage/Pattern Analyzer is still really punchy, even if m you elect not to Baffle.

Quickdraw's a lady!

Everyone calls Tel a girl and Quickdraw a dude, I'm sure neither would appreciate it! :P

4 minutes ago, MegaSilver said:

Quickdraw's a lady!

Everyone calls Tel a girl and Quickdraw a dude, I'm sure neither would appreciate it! :P

QD is indeed a girl

In fact, if you scale down her initials by one alphabetical letter

I.e Q --> P and D --> C

And Invert them into CP, you get her true identity

CAPTAIN PHASMA

8 minutes ago, MegaSilver said:

Quickdraw's a lady!

Everyone calls Tel a girl and Quickdraw a dude, I'm sure neither would appreciate it! :P

43 minutes ago, Biophysical said:

As long as all the OP stuff gets chopped down, I really have no problems. Part of my joy is due to tooting the Quickdraw horn since about October. I know she's gotten some nice upgrades since then, but Rage/Pattern Analyzer is still really punchy, even if m you elect not to Baffle.

:P

4 minutes ago, ficklegreendice said:

QD is indeed a girl

In fact, if you scale down her initials by one alphabetical letter

I.e Q --> P and D --> C

And Invert them into CP, you get her true identity

CAPTAIN PHASMA

Lies! Libel! When people mildly threaten Quickdraw, she shoots them right back instead of rolling over and allowing the mightiest First Order military asset to be compromised by terrorists!

8 minutes ago, Biophysical said:

Lies! Libel! When people mildly threaten Quickdraw, she shoots them right back instead of rolling over and allowing the mightiest First Order military asset to be compromised by terrorists!

Maybe she just learned a lot from her experience

Or maybe they got her a gunner with some backbone :P

15 minutes ago, ficklegreendice said:

Maybe she just learned a lot from her experience

Or maybe they got her a gunner with some backbone :P

Or some time in a re-education camp.

4 hours ago, PT106 said:

Agreed. I flew Quickdraw/Backdraft/Tomax into a top-4 of a store champ yesterday with 4-1 record and a crazy MoV (100-0, 100-0, 100-34, 100-0, 20-100 loss) with both of my losses being Dengar/Tel lists that ended up being a winner and a runner-up.

Quickdraw feels like an Imperial crossbreed between Dengar and Biggs and is definitely one of the Imperial staples right now.

List please? I ran double SF's and an Upsilon to top 8 at an SC recently, but I love Tomax. I've tried him instead of the Upsilon but found I always lost him early or never got to fire the ordnance. I'd like to try him again.

How did you set up? Did you fly all three in formation?

Edit:I'm thinking a 29point crack shot, Unguided rockets, lightweight frame Tomax could be a fantastic 3rd ship.

Edited by Goseki1
6 minutes ago, Goseki1 said:

List please? I ran double SF's and an Upsilon to top 8 at an SC recently, but I love Tomax. I've tried him instead of the Upsilon but found I always lost him early or never got to fire the ordnance. I'd like to try him again.

How did you set up? Did you fly all three in formation?

Tomax Bren — TIE Bomber 24
Crack Shot 1
Extra Munitions 2
Proton Torpedoes 4
Guidance Chips 0
Ship Total: 31
"Backdraft" — TIE/sf Fighter 27
Veteran Instincts 1
Fire-Control System 2
Targeting Synchronizer 3
Lightweight Frame 2
Special Ops Training 0
Ship Total: 35
"Quickdraw" — TIE/sf Fighter 29
Draw Their Fire 1
Fire-Control System 2
Lightweight Frame 2
Special Ops Training 0
Ship Total: 34

Essentially it is a variation of my Worlds list but with Quickdraw instead of Vessery. I usually set up in a corner and fly them all in formation (as it is easy to do with their dials and this setup makes it much harder to dodge their arcs)

4 hours ago, MajorJuggler said:

Even at the Store Championship level, you definitely need to fly the most OP stuff to have a good chance at winning. I fly meta-trash too, so I'm not immune. ;)

Yea that's what I'm worried about with mine coming up. Haven't been to a SC in 2.5 years since I had my son born during the 2016 run and now they are in the summer.

Might be my first SC where I finish in the bottom half and/or have a losing record since I run tier 2 lists.

5 hours ago, defkhan1 said:

Quickdraw is a force to be reckoned with. At this point I'd say you can put him up there with Fenn and Miranda.

I would personally never put QD on the same level as Miranda and Fenn due to the fact that her maneuverability is much more predictable. The ability might be a bit above the curve when paired with her PS 9, but when she moves in the direction I predicted her to go, I almost always get rewarded for it. Miranda often can just slam away when she is in a bad spot which also puts her in a better position to plink and regen the next round knowing you can't possibly trail her with a bomb ready to drop, and Fenn, even in cases where he is BLOCKED, is still in a hugely beneficial spot thanks to mindlink and often his ability and title.

Its also nice that while QDs ability is strong, you get to choose when it activates (and even when you don't, that means your opponent just elected to damage themselves). That's not a big deal when the return effect is still brutal, but at least you can say "Hey, I chose to let this happen". You effectively can pick and choose when is the right and wrong time to fire on QD. There is something about that that makes QD a more pleasant pilot to fly against compared to the other two, at least for me.

5 minutes ago, Kdubb said:

Its also nice that while QDs ability is strong, you get to choose when it activates (and even when you don't, that means your opponent just elected to damage themselves). That's not a big deal when the return effect is still brutal, but at least you can say "Hey, I chose to let this happen". You effectively can pick and choose when is the right and wrong time to fire on QD. There is something about that that makes QD a more pleasant pilot to fly against compared to the other two, at least for me.

Not true with Draw Their Fire ;)

1 minute ago, PT106 said:

Not true with Draw Their Fire ;)

I would much rather have the DTF version on the other side over the expertise version. It forces your hand a bit, but you still get to choose whether to target him or risk DTF to trigger (and honestly, anything that gets an underused elite like DTF in play, I'm okay with :lol: ).

Expertise with FCS is just brutal though. Expertise + free TLs is the next "nerf plz" menace in waiting if FFG ever does anything about mindlink and jumps, I'd say.

Expertise already has a hard counter in the form of stress so I don't think we'll ever see that. Stress mechanics and red moves already do enough to shut that down.

Anyway, it's true that your opponent gets to pick when QD's ability activates. but the mark of a good QD pilot is forcing that decision in the most favorable circumstances. QD's PS9 makes this a lot easier since he can react to the majority of pilots. I agree that he's not the same level of seeming broken-ness as Miranda or Fenn, but I also don't think that's a measure of how good a pilot is. In the hands of a good pilot, QD can be just as brutal as Fenn.

9 minutes ago, Kdubb said:

Expertise with FCS is just brutal though. Expertise + free TLs is the next "nerf plz" menace in waiting if FFG ever does anything about mindlink and jumps, I'd say.

Expertise definitely is performing better than expected. It is REALLY good.

Even with a stress weakness. Maybe all we need is more stress mechanics, lolol.

Edited by phild0
5 hours ago, MajorJuggler said:

Which of course is why he's in almost Every. Single. Imperial. Winning. List.

Almost, but that's also because she's one of the few ships that the Imperials have in that position at this point in the current meta.

2 minutes ago, AlexW said:

Almost, but that's also because she's one of the few ships that the Imperials have in that position at this point in the current meta.

I have been a big proponent of imperials actually being the most balanced faction at the moment. Numerous defenders, upsilon shuttles, named SFs, traditional palp shuttles (although not nearly as prominent), the inquisitor, decis (including patrol leader + Vader flown by some famous Aussies), some interceptors, tie swarms, and omega leader, have all shown they have enough to be in top cuts.

While I agree QD is strong, I've never thought she was unbearably so. Her ability is limited by the fact that it only works for as long as you have shields. It makes her great against TLTs, but strong alpha strikes that burn through 2+ shields in a single attack are her weakness. She's also weak to effects that ignore shields entirely (Wampa, Kylo) as they bypass her ability.

The thing that annoys me about QD is that every time I've had an attack on her that stastiscally should be likely to strip all her shields at once either my red dice fail or she has an awesome defensive roll.