Quick check - can a starting player buy specialisations in his 'free' skills (eg Spellcraft for an Apprentice Wizard, or Discipline for a dwarf) or can he only specialise in the skills he 'buys'?
Cheers.
Quick check - can a starting player buy specialisations in his 'free' skills (eg Spellcraft for an Apprentice Wizard, or Discipline for a dwarf) or can he only specialise in the skills he 'buys'?
Cheers.
You need to be trained in a skill to specialize. So the free acquirement of a skill for wizards/clerics is not enough. These careers have their "free skills" as career skills so, there is no problem with them buying specializations as long as they have actually trained the skill in question (i.e. spent one of the skill choices from build point on training it in addition to acquiring them for free).
For racial skills it seems to be a little bit unclear. The rules say that you can only use the build point skills to train and specialize in the skills listed at the career sheet. On the other hand they also state that the racial skills are trained in this step of character generation. I don't see any problems with allowing specialisations in racial skills, so I'd let the player do it.
Hello!
I thought according to rule book. If an advance skill is listed on the carrier sheet, the player may spent 1 training to "acquire" the skill, but not train it.
According to FAQ, only a "trained" skill may have specialization, but not an "acquired" skill.
Thanks folks. As you say, no hard and fast rule on racial skills.
These rules needed a good going over by an experienced technical writer before they were published.