[HOMEBREW] New Reposition Idea: Slip

By mkevans80, in X-Wing

Ok, so we have Barrel Rolls and Boosts, but I got to thinking about a new kind of reposition that could be a hybrid of the two... a Slip, or maybe Sideslip. It has the lateral motion of a barrel roll, combined with the forward movement of a boost. I can see two ways to perform the reposition.

Option 1:
1. Set the 1-turn maneuver template between the ship's front guides.
2. Place the ship at the opposite end of the template, but rotate 90º so that the ship is facing in the same direction it was at the start of the reposition.
3. As with a Tallon or Barrel Roll, you have some wiggle room as to where you place the ship at the end of the reposition.

Option 2: Instead of placing the maneuver template between the ship's front guides, instead place it on the side of the ship, with the opposite end facing forward, then place the ship in its new position with the template centered between the ship's rear guides. That means the wiggle room would happen at the beginning of the reposition, rather than the end.

Both options have their advantages, depending on what you're trying to do. If you're trying to get around something that's directly in front of you, Option 2 is better. If you're trying to avoid something more to the side of you, then Option 1 is best. Giving the slip action access to both options would give it the most flexibility to perform a slip without your template overlapping something.

I see this as a fun reposition to give to a ship like the T-65 X-Wing as part of a future fix (please don't post telling me the X-Wing doesn't need a fix, I don't want to get into that here) . I didn't come up with the idea strictly to fix a ship, though... I just thought it would be another cool option. It's not quite as good as a barrel roll at dodging arcs, since the lateral movement isn't as extreme, but there are some circumstances where it could be more useful for other reasons.

I could see a future pilot or upgrade granting your ship the ability to reverse the direction of the slip, using the template to move backwards a bit, rather than only forward. I don't know exactly how useful that would be, but it'd be fun to try.

It would be a fun maneuver for ships in close formation to do, as they could all perform the maneuver without getting in each other's way... something you can't really do with barrel rolls.

Thoughts?

I don't think its different enough from Barrel Roll or Boost to necessitate a whole new action and rule card.

I think slideslip would be intersting as a

"when maneuvering on a turn, you do not need to use the guides on the ship base. The template must be flush to the base and not pass beyond the ship base" (use language similar to barrel roll)

1 minute ago, Shenannigan said:

I think slideslip would be intersting as a

"when maneuvering on a turn, you do not need to use the guides on the ship base. The template must be flush to the base and not pass beyond the ship base" (use language similar to barrel roll)

The problem here would simply be the fact that the plastic nubs would get in the way of the maneuver template and thus prevent you from keeping the base flush with the template.

I have seen and pondered a new Sideslip maneuver that would be like a Talon roll, only you keep your ship facing forward rather than turning it around.

9 minutes ago, KommanderKeldoth said:

I don't think its different enough from Barrel Roll or Boost to necessitate a whole new action and rule card.

Agree to disagree, especially if both options for the reposition are allowed. Also note the fact that it can be performed by ships in close formation without causing bumps... something that no other reposition can do outside of straight boosting.

Edited by mkevans80

It's too late for this, but my idea has always been that the ship bases should have been octagonal, with nubs on all 8 sides. Would have radically reduced some idiosyncrasies with targeting and fire arcs, and massively increased the number of potential maneuvers that ships could perform.

I like it. It's an interesting way to give ships more options instead of the same ol' same ol'. Worked for s-loops and t-rolls.

Make it a maneuver, not an action.

First instinct was that this was too close to barrel roll to be of much use, but after looking at the results I'm not so sure.

X-wing 1 is the starting position.

X-wing 2 is barrel roll right as forward as possible.

X-wing 3 is Slip right as forward as possible.

X-wing 4 is boost straight.

X-wing 5 is Slip right as forward as possible, followed by roll right as forward as possible.

Slip_zpsizne6ydp.jpg?896

The Slip action/move really hits a nice spot between boost and roll. Combined with barrel roll (bb8 or vectored thusters) it might actually be a bit too powerful. BB8 and slip would give the x-wing more lateral displacement before performing the choosen maneuvre than the phantom.

All in all, I would really like it as a new maneuver, but I'm hesitant towards a Slip action if it can be combined with barrel roll.

I came up with this for the CCL, but it didnt stick.

1 hour ago, TasteTheRainbow said:

Make it a maneuver, not an action.

As a maneuver you could have speed 1,2, and 3 versions.

16 minutes ago, Rakaydos said:

I came up with this for the CCL, but it didnt stick.

Similarly, I've always liked the idea of "pivot thrusters". After executing a maneuver, pivot your ship 90 degrees to the right or left. Probably a modification like VT and limit it to straight maneuvers or green maneuvers or something.

Edited by Bullox
1 hour ago, Calibri Garamond said:

All in all, I would really like it as a new maneuver, but I'm hesitant towards a Slip action if it can be combined with barrel roll.

Awesome job showing the possible post-reposition spots for everybody to see... thanks for that.

I'm not sure that it would be that bad when combined with barrel roll... strong maybe, but OP? To be able to do this by yourself, you'd either need to take BB-8 and Push the Limit, or you'd need to take Push the Limit and Vectored thrusters. The latter version doesn't allow you to take another action, and it leaves you stressed. That's a lot of your upgrade spots, and it's 5 points. There's a non-uncommon build with Poe that uses PtL and BB8 combined with his native boost action that isn't considered overpowered by any stretch of the imagination... just fun and a bit harder to predict than normal Poe, but you sacrifice other options for it. Is Slip+BRoll that much stronger than Boost+BRoll? Sure, you can go further laterally, but Boost can change your angle and/or move you further forward.

To those who would prefer a maneuver version of the Sideslip: Would it be a specific maneuver on the dial, or an upgrade that allows you to change a turn maneuver into a sideslip? What about making Sideslip an action that you can perform to rotate your ship 90º? Effectively, you could perform sideslips as long as you weren't stressed and sacrificed (one of) your actions.

2 hours ago, KommanderKeldoth said:

I don't think its different enough from Barrel Roll or Boost to necessitate a whole new action and rule card.

It's totally different. I mean, I suppose you can think of it as a Barrel Roll with forward motion or a Boost without a change of facing, but since your ship winds up someplace else , it is a great new idea.

Search these forums for "X-Wing Drift."

What would I find?

1 hour ago, Stefan said:

What would I find?

A circle.

Edited by Darth Meanie

Yeah, the only hit I got was this thread. Anyway, would the idea work something like this (imperfect wording I know)?

Slip-Front-Face.jpg

Cool, so a Tallon-roll that moves me backward and doesn't stress me. ;)

1 hour ago, mkevans80 said:

I'm not sure that it would be that bad when combined with barrel roll... strong maybe, but OP? To be able to do this by yourself, you'd either need to take BB-8 and Push the Limit, or you'd need to take Push the Limit and Vectored thrusters. The latter version doesn't allow you to take another action, and it leaves you stressed. That's a lot of your upgrade spots, and it's 5 points. There's a non-uncommon build with Poe that uses PtL and BB8 combined with his native boost action that isn't considered overpowered by any stretch of the imagination... just fun and a bit harder to predict than normal Poe, but you sacrifice other options for it. Is Slip+BRoll that much stronger than Boost+BRoll? Sure, you can go further laterally, but Boost can change your angle and/or move you further forward.

Yeah, you are probably correct. A Slip action would make both barrel roll and boost more potent thou. The maximum forwards motion of boost+slip is another ship lenght over barrel roll+boost. In the lateral direction, roll+slip is again about another ship lenght more than just a roll. In general it would be fun, having all the options but only so many actions.

I'm still somewhat hesitant about the combos it opes up, not so much because of power-level, but more because of a possible NPE for the other party. Say the Slip-action is added as a title for all x-wings. Poe, or anyone else piloting a T-70 with access to the elite upgrade, could then perform a barrel roll (bb8) and push for either Slip or boost, and after clearing stress with a green perform the other action. Sure, he will have wasted all actions on repositioning, but it might be a bit too much vs lower PS arced fighters. Shown below are some possible positons such a dressed Poe could reach. Nr 1 at the bottom is the starting position.

Slip2.thumb.jpg.dc7a80993ee9a661f70cd4394b23a871.jpg

Isn't a slip the same as LT lorrir pilot ability?

Shouldn't this be the Corellian Slip?

3 minutes ago, GrimmyV said:

Shouldn't this be the Corellian Slip?

Yes! I was sure there's a Star Wars-y name for something like this.

Link: http://starwars.wikia.com/wiki/Corellian_Slip

That's weird. A lot of stuff seems to be missing. This is all I could find in a quick search:

https://community.fantasyflightgames.com/topic/234216-alex-davy/?page=2#comment-2493090

Anyway, the X-Wing Drift was an idea for a movement ability given to X-Wings completely free. I'll include a link with some images. The upshot is that the player calls "left or right" if drifting in that direction, and then does his or her maneuver. It's very similar to what's suggested here, except: (1) it's not an action of any kind. It's just part of "normal" movement for a T-65, and (2) it's not as dramatic.

https://drive.google.com/drive/folders/0B3gpkjTPHSQyRTJiS3dTX2RNWk0?usp=sharing

37 minutes ago, Calibri Garamond said:

Yeah, you are probably correct. A Slip action would make both barrel roll and boost more potent thou. The maximum forwards motion of boost+slip is another ship lenght over barrel roll+boost. In the lateral direction, roll+slip is again about another ship lenght more than just a roll. In general it would be fun, having all the options but only so many actions.

I'm still somewhat hesitant about the combos it opes up, not so much because of power-level, but more because of a possible NPE for the other party. Say the Slip-action is added as a title for all x-wings. Poe, or anyone else piloting a T-70 with access to the elite upgrade, could then perform a barrel roll (bb8) and push for either Slip or boost, and after clearing stress with a green perform the other action. Sure, he will have wasted all actions on repositioning, but it might be a bit too much vs lower PS arced fighters. Shown below are some possible positons such a dressed Poe could reach. Nr 1 at the bottom is the starting position.

Slip2.thumb.jpg.dc7a80993ee9a661f70cd4394b23a871.jpg

Yeah, this needs to be a repositioning maneuver specific to a ship type. . .you can Slip, Boost, or Barrel roll. . .but probably not all 3.

Edited by Darth Meanie