So I've been collecting X-Wing for a while now, wave 2, have just started playing in the last six months. As I convince more of my friends to play, we are looking into Coop type missions. We've adopted some of the fantastic work done by other community members and are now looking to expand our mission library by creating our own Arcs. I finally got around to checking out the mission control area and can't help but wonder, is this thing supported or what? The framework is obviously laid to make this a powerful tool for community content creators. Why the half- assed approach? Is FFG planning to update this with regards to new ships or what? If so, what kind of ETA are we looking at. If this has been abandoned, is their an official post announcing it? Seems odd that a tool that appears to have been in beta for 3 years now, has some relevance for the community, and appears to be fairly easily brought up to speed by adding a few ship tokens would lay dormant as long as it has.
Can we get an official response? Thanks!
EDIT: Let me state this with the intent of full disclosure: FFG- If you really want to bring your A game to this mission control editor, you should give serious consideration to adding the emplacements, ion clouds, structures and minefields from Josh Derksen's HotAC campaign. You guys have got to be aware of the life/ player base that his coop campaign structure has influenced.
Edited by CaldazarSGAfterthought- Full Disclosure