N-1 Naboo Starfighter for X-Wing

By Odanan, in X-Wing

6 hours ago, gabe69velasquez said:

Funny, you reminded me of this comparison...

b15e789cf88106fff456c6ae617e68c1--police

Got the N1 colours almost right, just needed some more silver/metalic paint.

N1 Starfighter!! (nothing more to say, just adding to the posts to get this to gunboat levels)

@gabe69velasquez Your pilot ability for Rhys Dallows gives me the same gut reaction as Biggs and Lowhhrick. I’m disgusted. I don’t want to see any more Rebel pilots with abilities that would play into the Fairship Rebels archetype.

@Odanan Your “Wrench” astromech might be intended for Rhys Dallows, but it could be used on an ARC-170 with DTF and Jan Ors to make it another Fairship candidate. Yuck.

Please go back to the drawing board.

I was wandering through the Databank and found this guy: http://www.starwars.com/databank/ric-olie

Ric Olie makes 7 unique pilots, and we could put the generic Naboo Guard on the flip side of his ship base.

Ric Olie, PS6, “When defending, you may roll 1 less defense die to change 1 attack die to a (hit) result.”

9 minutes ago, jmswood said:

I was wandering through the Databank and found this guy: http://www.starwars.com/databank/ric-olie

Ric Olie makes 7 unique pilots, and we could put the generic Naboo Guard on the flip side of his ship base.

Ric Olie, PS6, “When defending, you may roll 1 less defense die to change 1 attack die to a (hit) result.”

Am I the only one who thinks this is ability is more situational the R3 or Reload?

Edited by sf1raptor
17 minutes ago, jmswood said:

Ric Olie, PS6, “When defending, you may roll 1 less defense die to change 1 attack die to a (hit) result.”

This guy must be 80+ years old at the time of the Galactic Civil War. And am I wrong or that ability is helping twice the attacker (the enemy)?

1 minute ago, Odanan said:

This guy must be 80+ years old at the time of the Galactic Civil War.

Maybe, but does it matter? The game already has characters spanning the full 60+ years of canon timeline.

3 minutes ago, Odanan said:

And am I wrong or that ability is helping twice the attacker (the enemy)?

Possibly. You could change a Crit to a Hit, which helps against offensive abilities that trigger on crit results.

14 minutes ago, sf1raptor said:

Am I the only one who thinks this is ability is more situational the R3 or Reload?

It is very situational, but better than R3 because it doesn’t hamstring your own offense. Ideally you would use the ability when the attacker has a crit and not many other hit results.

I was trying to follow the trend of other Rebel squadron leaders that don’t see any play because their abilities don’t really work on the table. :P

4 minutes ago, jmswood said:

Maybe, but does it matter? The game already has characters spanning the full 60+ years of canon timeline.

Possibly. You could change a Crit to a Hit, which helps against offensive abilities that trigger on crit results.

It is very situational, but better than R3 because it doesn’t hamstring your own offense. Ideally you would use the ability when the attacker has a crit and not many other hit results.

I was trying to follow the trend of other Rebel squadron leaders that don’t see any play because their abilities don’t really work on the table. :P

So, you could just change it for this:

"When defending, if not stressed you may change 1 attack die to a (hit) result.” or even "When defending, you may change 1 attack die to a (hit) result.”

And done.

21 hours ago, Punning Pundit said:

Looking at the basic stat line: it's an A-Wing, a hair under A-Wing prices, without Chardaan refit or access to auto thrusters. Also its dial isn't as good.

I do like what you've done here. It looks interesting and fun. I just think the prices need to be adjusted a bit.

Yep, I can make it cheaper (by 1 point - because it has the excellent astromech upgrade. One other thing to make it different is to add the bullseye arc.

Edited by Odanan
1 hour ago, Odanan said:

Yep, I can make it cheaper (by 1 point - because it has the excellent astromech upgrade. One other thing to make it different is to add the bullseye arc.

I really, _really_ like the Bullseye arc on 2 dice attackers.

14 hours ago, Sciencius said:

N1 Starfighter!! (nothing more to say, just adding to the posts to get this to gunboat levels)

Pfft. The N-1 may be popular, but it'll never be Gunboat-popular!

(Oh, looks like I added to the posts, too! Even trying to scoff is playing into the hands of the N-1-ers! <shakes fist>)

21 hours ago, gabe69velasquez said:

9194w9otj4l.jpg

You have to open this image in another tab to be able to read the smaller text. Top right.

I'm honestly a bit surprised to see the acknowledgement that jets don't work in space.

7 hours ago, JJ48 said:

Pfft. The N-1 may be popular, but it'll never be Gunboat-popular!

(Oh, looks like I added to the posts, too! Even trying to scoff is playing into the hands of the N-1-ers! <shakes fist>)

It won't need to be that popular (we will get it soon).

But thanks for your contribution. ;)

Am happy for any ship to join the game, more ships = more options.

15 hours ago, JJ48 said:

Pfft. The N-1 may be popular, but it'll never be Gunboat-popular!

(Oh, looks like I added to the posts, too! Even trying to scoff is playing into the hands of the N-1-ers! <shakes fist>)

On 11/19/2017 at 0:16 AM, gabe69velasquez said:

9194w9otj4l.jpg

You have to open this image in another tab to be able to read the smaller text. Top right.

I'm honestly a bit surprised to see the acknowledgement that jets don't work in space.

It doesn't say that anywhere, lol. If you actually read the text you would have notice...
"Orbital Transfer Yards... Space tug pilots... Space tug pilots... CLASS: Space Tug."
And it mentions it has both atmospheric engines and (space) Ion Engines,
"...to perform in both atmospheric and spaceflight modes."
I can't help wonder what the heck you were (smoking) reading man,
but it can't have been the image you refer to.

"Turbine engine used for atmospheric flight", "Ion drive engages as ship leaves a planet's atmosphere".

Lower left.

6 minutes ago, kris40k said:

"Turbine engine used for atmospheric flight", "Ion drive engages as ship leaves a planet's atmosphere".

Lower left.

Exactly. I never claimed that they stated that; only that they acknowledged it by even including two different kinds of engines to begin with. When I initially saw the turbines in the cut-away, I was inwardly groaning at the thought of putting those on a space tug, so seeing them specify that those are only for atmospheric flight was rather refreshing.

17 minutes ago, JJ48 said:

Exactly. I never claimed that they stated that; only that they acknowledged it by even including two different kinds of engines to begin with. When I initially saw the turbines in the cut-away, I was inwardly groaning at the thought of putting those on a space tug, so seeing them specify that those are only for atmospheric flight was rather refreshing.

You said they don't work in space, it doesn't say they don't work in space.

In any case, I'm not trying to derail the thread...

https://www.ea.com/games/starwars/battlefront/battlefront-2/vehicles/naboo-n1-starfighter

Quote

SLEEK STARFIGHTER
N-1 STARFIGHTER
The stylish N-1's beauty is matched only by its proficiency.


CLASSIC DESIGN
READY FOR ACTION
Armed with blasters and torpedoes and equipped with its own astromech,
the N-1 can punch hard at ground targets and atmospheric craft.

Edited by gabe69velasquez
15 minutes ago, gabe69velasquez said:

Yeah but Battlefront II spans all eras of play.

Unless you mean that XWM should begin to span all eras of play like many other products (including some by FFG themselves) already do.

In which case, I'm all in.

Edited by Darth Meanie
On 11/19/2017 at 8:59 AM, jmswood said:

I was wandering through the Databank and found this guy: http://www.starwars.com/databank/ric-olie

Ric Olie makes 7 unique pilots, and we could put the generic Naboo Guard on the flip side of his ship base.

Bravo Squadron/Flight:

http://starwars.wikia.com/wiki/Bravo_Flight/Legends

So add:

http://starwars.wikia.com/wiki/Porro_Dolphe

http://starwars.wikia.com/wiki/Dineé_Ellberger

And dare I suggest baby Ani?

Edited by Darth Meanie
1 hour ago, Darth Meanie said:

Yeah but Battlefront II spans all eras of play.

Unless you mean that XWM should begin to span all eras of play like many other products (including some by FFG themselves) already do.

In which case, I'm all in.

No, I just like the N-1 animations.

58 minutes ago, Darth Meanie said:

Assuming these pilots survived into the Rebellion Era, I would be all for it.

Bravo_Squadron_insignia.jpg

Edited by gabe69velasquez
27 minutes ago, gabe69velasquez said:

You said they don't work in space, it doesn't say they don't work in space.

Don't be obtuse.

Your ancestors' ability to infer meaning is why they didn't get eaten by tigers when they saw tall grass moving.

Stop disgracing your ancestors.

8 minutes ago, gabe69velasquez said:

Assuming these pilots survived into the Rebellion Era, I would be all for it.

You guys kill me.

We've already got Maul, Ahsoka, Rex, and Hondo, all from the Clone Wars.

Kylo can fly with his dead grandpa.

We've got Tarn Mison, an X-Wing pilot that is actually never seen in battle that has a 0.0003 sec cameo on the ground on Hoth.

But then suddenly, come prequels, DON'T CROSS THE STREAMS ERAS!!

5 minutes ago, kris40k said:

Don't be obtuse.

Your ancestors' ability to infer meaning is why they didn't get eaten by tigers when they saw tall grass moving.

Stop disgracing your ancestors.

Or they wasted a lot of time running away from the fearsome dik dik:

170px-Dik-dik_(male)_-Tarangire_National

24 minutes ago, Darth Meanie said:

You guys kill me.

We've already got Maul, Ahsoka, Rex, and Hondo, all from the Clone Wars.

Kylo can fly with his dead grandpa.

We've got Tarn Mison, an X-Wing pilot that is actually never seen in battle that has a 0.0003 sec cameo on the ground on Hoth.

But then suddenly, come prequels, DON'T CROSS THE STREAMS ERAS!!

Agreed. I wouldn't mind crossing eras at this point, we already do. On the note of Kylo flying with his dead grandfather, I did that in Battlefront. In my best Kylo Ren voice I said to myself, "Flying with my grandfather has been... Exhilarating."

Then I played Onslought as Kylo and again in his voice raged about how these Resistance Troopers were interrupting my personal fitness training, "How else could I get such an athletic sprint!? I'm BUSY, CAN'T THEY SEE THAT!?"

1 hour ago, gabe69velasquez said:

You said they don't work in space, it doesn't say they don't work in space.

It also doesn't say they do work in space. So by your own logic, they still don't work. Again, there is a difference between what is explicitly said and what can be reasoned from what has been said. You keep pointing out that it was never stated outright, but then again, no one was ever claiming it was. Did you have more of a point to make, or did you just feel you should keep repeating things that were never in question?

41 minutes ago, Darth Meanie said:

Or they wasted a lot of time running away from the fearsome dik dik:

170px-Dik-dik_(male)_-Tarangire_National

Hey, now. Those horns look awfully sharp! You could probably put out an eye or something.

Edited by JJ48
2 minutes ago, JJ48 said:

Hey, now. Those horns look awfully sharp! You could probably put out an eye or something.

Yeah, but only under 2 scenarios:

1. You have eyes on your shins.

2. It was armed with a Red Rider.