To follow up on this thread, we are eight missions in to this second Core Campaign run with the following Ally/Villain house rules:
- If the side mission is chosen, you earn the Ally/Villain automatically (threat cost is as normal)
- If the side mission is won (or not played in the case of the IP), you get the Ally/Villain at a % discount based on threat level (max 50%). So at threat level 4, you can bring in Boba Fett for 8 (40% discount off 13)
So far I have earned Boba Fett, the rebels have earned Chewbacca. They have brought Chewy in for all their missions so far at the discounted rate since they won the mission. It doesn't seem to have tipped the balance TOO far - its certainly an advantage to bring Chewy in for 9 threat. But what I have liked so far, is they feel like they definitely want to bring him in the mission, vs before they were hesitant to even bring in the Saboteurs that they had earned (in our previous campaign). So the goal of bringing more uniques into the game without disrupting everything has been accomplished thus far.
After their next side mission, I'll likely have earned Grand Inquisitor, so we'll see how that plays as he is properly costed. Bringing him in for 5 threat, even at the end of the campaign might be a bit much. We'll see. The Rebels just now have Tier 3 weapons (that darn DXR-6 rifle), and are starting to hit like trucks where they wipe many small units off the board before I can even activate them