My friends and I play melee casually (using my cards) and we don't have time/knowledge on games night to build full decks; just adding new pack cards obviously clogs the decks.
I had the idea of playing a few (say 3) games but where your dead characters and discarded locations/events/attachments persist in these piles from game to game. The first game just uses core cards (each player given a single faction + some random neutrals); second game lets a player replace 'lost' cards with new in-faction cards from the 1st cycle or random neutrals of the same card type; same for next game but uses 2nd cycle cards.
Finishing position grants power (between 3 and 0) at the start of the next game. Each player can keep existing in-play cards as setup cards for the next game (limited by usual set up; 8 gold, one limited etc.). Drafting plots works well and is quick; perhaps one plot from the previous game could be kept for the next game's plot deck. Winner of last game is overall winner.
Any thoughts on this? Just want to create some good play stories, interesting choices and see different cards on the table.