Hey folks! So we’re getting close to getting started so wanted to create this OOC thread so everyone can introduce their character concepts and we can work out some additional background information.
Premise: The basic concept for this game is an origin story of sorts where the PCs stake off to join the Rebellion. Each PC needs (1) a reason to hate the Empire / want to join the Rebellion, and (2) a reason to be found in an internment camp where most of its inhabitants work hard labor to fuel the Imperial war machine.
Location: The PCs will begin on the planet of Torque, the sector capital of the Gordian Reach. Torque is a lackluster industrial world and center of the Imperial strength in the region. Over time, the PCs will likely make their way off planet and travel about the Reach, ultimately connecting the local Rebel cell.
Players: I’m open to four to six players for the game. We currently have four confirmed. I’m heavily leaning towards starting with our four now and can add others throughout the story if there is interest / space. If you’re interested, feel free to send me a PM with a character concept and will keep you in mind as I think about evolving the story.
@aclarkbr90 – Tycho Manin - Sullustan Ace / Pilot ( SW Sheet )
@Kymrel – Ella'asaren - Twi’lek Smuggler / Charmer ( SW Sheet )
@Tom Cruise – Div Quorin - Human Sentinel / Racer ( SW Sheet )
@Squirrelsan – Todak Nugi - Chadra Fan Engineer / Scientist ( SW Sheet )
Duty / Obligation: We’ll be operating with both duty and obligation under the AoR rules. To begin, each PC will start with five obligation to represent the character’s past life and duty of zero, dormant at start, which will come into play once the PCs formally join the Rebellion.
Specializations: all specs EotE and AoR specs are open for consideration. I’m also planning on awarding the PCs an AoR specialization to represent the formal training at the point in which the PCs join the rebellion (to be mutually agreed upon at that time).
Ship: I’m not sure exactly how much space combat that will take place, but I’m definitely intrigued to test out the concept of a starfighter squadron, one of the iconic parts of Star Wars. As such, at least some of the missions the PCs will man a bunch of fighters, maybe Y-Wings or Z-95 Headhunters. I don't think that every PC would need to be an expert pilot because with the FFG mechanics everyone can sort of get by. The PCs will also have a permanent base of operations at some point as well.
Please also provide links to your SWSheets character sheets and I’ll link them here in this thread. Anything else that I’m missing / need to clarify? Chime in! I'll try to get the first post up by end of week.
Edited by Aurin