Our group isn't that hardcore and we've been a little wary of expansions since they all seem to add increasing difficulty to the game, which I guess is fine for large hardcore groups but for casual 2-3 player groups not so much.
For example, everyone curses the base game "shuffle a solved mystery back into the deck unless you spend clues" mythos card, but there are cards a lot nastier in the expansions. "The End is Nigh" and the one that makes everyone impair their highest skill 4 times come to mind, and you can't even avoid those with clues! A lot of the newer expansion preludes seem B.S. as well (The King in Yellow in particular; you start with an extra rumor in play that does damage before it's solved and all you get is just enough clues to solve it?).
How is Dreamlands in this regard? We were considering getting it but not if it skyrockets the difficulty again with cheap shot mythos/encounter cards.
Edited by GrooveChamp