A preview of my adventure...

By Facepalm2, in WFRP Gamemasters

Before i get into any detail about my adventure, i would like to say that this topic has been on the main forums, i moved it for obvious reasons if you want to read a bit more about it you can here http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=149&efcid=3&efidt=264816

This is my first adventure, here is the plot outline for the episodes:

1. The Pc's have been hired out to protect some smugglers as they head for the sewers in order to sneek out of town, this episode starts with the Pc's trying to distract the guard from the smugglers, and ends with a big last stand sort of thing as the smugglers try to open the gate to the sewers and the Pc's defend against the guard.

2.The Pc's and smugglers go into the sewers, the guards fear to follow. in this episode the Pc's start be hearing and seeing wierd things (the skaven) In the second act the skaven violently attack, one of them jumps for the box and reveals the package, wormstone (or something equally as deadly) In the third act the smugglers fear that the Pc's might tell them off so they fight them, mean while the sewers are flooding. The episode ends with flooding of the sewers(or some other reason to force them into episode 3)the Pc's also learn that there is more smugglers trying to send simuliar packages to a necromancer, they have to stop them.

3.They are forced to go into a skaven passage, The acts are based on navigating a way out. They end up finding some wierd skaven stuff on they way. (sorry dont know what else to say about this one really.)

4. They exit the sewer system, and start heading back to town to find out what they can, on the way they get attacked by some goblins, they attacked because they were frenzied by the smell of warpstone, they prove to much, the Pc's flee into the forest where the goblins stop.

5.After s small amount of wandering,the Pc's find that they are in a giant spider lair, they either sneak out or fight, they also might end up fighting the queen. dundun dunnnnn

6. They get to town and start questioning aquantinces of the smugglers, they eventually find out that the necromancer is hiding in a swamp/marsh/bog. so they get ready to set out.

7. on the way to the location, the Pc's conveniently run into the smuggler who originaly hired them out, he managed t escape the sewers, he and his fellow smugglers fight you, they have more warpstone.

8.the Pc's must venture through the worst of the swamp, sounds simple enough.... but it aint! there will be hole lot of things to go wrong

9. in the swamp, the undead are starting to rise, only starting though so there will be lots of them but they are in a weakened state.

10. Climatic battle against necromancer, and his elite guard. The Episode ends with al the loose end tied up and maybe a few questions unanswered in case a make a sequal sort of thing.

Hope you like.

Any suggestions or questions or comments?

Thanks.

lost track of time... havent worked on it for a bit, hoping to get done a bunch more this week...