I finished my first run through of The Delve yesterday and had a blast.
I played through as normal to test out some new classes like the Conjurer. The Conjurer can produce mirror images that are to be treated like a Hero. So when a monster activated and it was described to attack the closest hero, it was usually one of these mirror images because of my positioning.
I felt this made it a lot more easy. Did anyone else have the same experience?
After finishing my Delve run I was confused on why it had to end. I'm playing this for it's Rogue Like experience which means I want to see how far I can get.
Why not start with a Normal difficulty encounter and as you progress the encounters get harder and harder until you completely wipe. For me this sounds more interesting, challenging, rewarding, and appropriate. It seems do-able as well if all the encounters are generated randomly. Why have a set 6 encounter scenario if there is no "story".
I'm Curious how others feel about this issue.