So, I've played the tutorial mission (lost, but only just), and the first two missions of operation 1. All three times I've been the Invader. In Mission One I used all the recommended cards, which included the Imp Assault summoning set.
I found that, even when I managed to space out the imps (not easy in cramped areas), the Marines just ate through them while their damage output was iffy even in large groups. They were mostly a net negative, thanks to how easy they are to glory kill. It was like they were hard to chase health packs. The Marine players saw hit and run as an annoyance at best, because with the door closed behind them the imps either split their firepower or retreated around the same corridor and got hit by whatever combo got drawn.
Then I played mission 2 and used Possessed soldiers (and a Baron of Hell and Mancubus to lockdown two dropped objectives) to lethal effect. Sure their numbers are fewer, but their damage output and higher stagger threshold made a huge difference. There were times were I activated a large group of them instead of larger demons so I could mass dice.
Given the choice between Imps and fewer demons (even Pinky is good as a damage soak sometime), I can see very few situations where Imps would be useful. Or at least easy to use. Anyone have better experiences with these little guys?
Edited by Rationalinsanity