Make your own cards : Strange Eons Extension v2

By Hurlanc, in WFRP House Rules

One more :

On Career cards, you can't set value for advances higher than 3, but some career like the student have a value of 4. Why don't you use a textbox (limited to integer between x and y) instead of a dropdown list?

Ghor²

One more again :

- Some careers allow more than 5 skills (Initiate, for example)

Ghor²

lohnpondai :
will be fixed in next realease

Ghor2 :
Many thanks for all your comments !!

- Some careers allow more than 5 skills (Initiate, for example)
>> Sure, i can add a 6th skill. textField. For the moment you can add it to the 5th skill field : "Athletics, Weapon skill" All skil fields are simply concatenated one after another (with in comma in between each)

On Career cards, you can't set value for advances higher than 3, but some career like the student have a value of 4. Why don't you use a textbox (limited to integer between x and y) instead of a dropdown list?
>> I can't draw numbers or letters with a colored border, so i draw pictures of 0 1,2 or 3s i did with Gimp, I'll see what it looks like with yellow text

Uncaught ReferenceError: "$slotColor" n'est pas défini at w3e/carriere.js:572
>> this is because i added this variable in the latest release, of course old cards don't know it. Try to modify the customcolor combobox, i think the binding will define $slotColor at this moment, and the error shouldn't occur next time. i'll have to think about an upgrade of old cards when i add new vars. It's in the onRead() function but at the moment it's empty.

I have a hard time to click on the file menu and I have to move over the edition menu to move over the file menu to have it open. very strange indeed.
>> weird, seems a bug ine the SE program itself, don't think i could do anything for it ? did you try to install the latest version ?

>> translation in french, i have to look how to include french in-built translation and setup some translation guidelines for other languages too

With my talents cards, I still have this error when I open/save them : Uncaught ReferenceError: "diy" n'est pas défini at w3e/talentCard.js:204
>> fixed in next release

There's no Trick type for the talent cards (For the pet's talents)
>> added in to-do list, i think i'll do it when i'll add the custom talent thing in talent cards

Is it possible to hide definitively the Script Output windows?
>> no idea, there are some tweaks to try in the preferences window Edition/preferences, though

>> i didn't use the deck builder, don't know how it works :(

For the 6th/7th skill, I didn't tought about it, but it works fine! :) Thanks.

For the advance number, if you can extend the dropdown list to 4 or 5, it would be great!

I re-created the career cards and I don't have the customColor error, thanks.

I'll try to reinstall everything just to be sure, some strange behaviour happening sometimes, but it's not really important, just annoying!

Otherwise, I'll continue to test and report errors, thanks for your great works and don't forget to take some time to rest! :)

Ghor²

Just chyming in with the chorus awesome work on the editor and awesome work on some of the cards people have made so far.

Hi first of all: thank you everyone who worked on the warhammer extension for strange eons, is a amazing tool.

i use the latest version w3e_v2 of the extension. But I noticed a small problem the action type for arcane spells do not appear, instead it turns just blanks. Anyone else noticing that small error?

good gaming

hmm this seems an old issue that has been fixed previously. the w3e_v2 is the file on hammerZeit. But hammerZeit is NOT up-to-date and i can't remove it.

download the latest version from megaupload (link in first page)

I have been following this fan utility with avid .... if not rabid .... enthusiasm.

All I can say is FANTASTIC, this is brilliant. Congratulations and my sincere admiration for all the work that has gone into this.

One of my hopes is o see a pet / follower card appear along the lines of the SBVD - I would probably skip work if this appeared so that I could bring some ideas to fruition.

I bow to your ability and take my hat off to your skill.

Wishing you many long and prosperos night s in front of your PC.

Adam

I've been thinking about it but as for the moment there's only one follower card, so it's not easy to figure which options should be available for this type of cards.
I'll create the PartyCard first, since there's already the same kind of coloured track (orange and blue) and several different existing cards.

Thanks a thousand times for this program Hurlonc. Its extremely helpful.

One wish for when you get the time. Since it seems Zuzulu has dropped the project of making Magic item card plugins I hope its something you'll consider adding.

Cheers.

Salut Hurlanc. Vraiment extraordinaire ton travail.

De notre coté la traduction des cartes en français avance bien.

Je viens de faire les blessures critiques, il manque le degré de sévérité 5 (celui de Deep Wound). Et je pense que la taille du texte pourrait être plus grand (il reste plein de vide sur la carte une fois faite).

Bon courage et mille fois merci !

D.

By the Way

I still seem to have this problem: - dice symbols are not working in Requisites field (Minor Ward card uses additional <P> when engaged for example) (hat tip Sunatet)(fixed 20/01/10)

even though I have the latest 5.06mb version installed and the latest java. Is it because its not been uploaded yet? (you only fixed it yesterday so maybe you didn't have time yet)

keep up the amazing work.

Hi all,

Sorry if the file/pic below is HUGE. I wanted to get some feedback on a couple of monster cards that I built. I'm planning on building more and will be happy to upload them here if that's ok and they are useful to others.

EDIT: Hmm, doesn't look like it's showing all of it so maybe just "save as" the file and you'll have it.

EDIT: Heck, here's the link to it http://sites.google.com/site/mtheurerproject/home/Monster%20Cards%20-%20Orcs%20and%20Goblins.jpg

Mark

Monster%20Cards%20-%20Orcs%20and%20Gobli

Very cool. I would add up the Soak with Toughness and Damage with Strength. This is a common criticism.

Also, why no represent Stance with the dice icons. I know they don't do that in the book but it makes more sense to me.

Skywalker said:

Also, why no represent Stance with the dice icons. I know they don't do that in the book but it makes more sense to me.

I think the same. I handle the stances of "intelligent" monters (Orks, bandits beastman etc.) or npcs like PCs. I see the description like C2 or R1 as guidelines or an average.

Those Monster cards are very nice, Mark.

I'd use them if available and definetly something to add to Hurlonc's project.

Perhaps you could write the combined damage and soak on the right side of the card. its still good to know what the creature has in strenght and toughness.

How do I change the fonts used?

Lucas : hmm i thought i changed it :( i'll check tonight.
I also have to do these item cards too ^^

Dragon_57 : merci ! j'ai du passer un peu rapidement la liste de mes cartes, je récupére le 5 et je le rajoute ce soir

Mark : Your cards are cool ! I've always thought monstercards should helpful, but may i ask you to create another topic ? It could become a bit messy

UncleArkie : do you ask about the fonts in SE extension ?

1. unzip w3e.seext
2. add your font in resources/fonts
3. reference your font in the w3e.js main file
4. you need to recompile the extension bundle at this time
5. close and reopen SE for changes to be taken in account
6. in the script code (ex : career.js) change the font used for textfields in the createFrontpainter() and createBackPainter() functions.

i know, this is not trivial :)

Thanks for the compliments and I've created a new thread. Thanks again for all the great work you've done!

mark

Hurlanc said:

Mark : Your cards are cool ! I've always thought monstercards should helpful, but may i ask you to create another topic ? It could become a bit messy

Great Work !

Are you planning to add item cards in near future ?

Hurlanc said:

UncleArkie : do you ask about the fonts in SE extension ?

1. unzip w3e.seext
2. add your font in resources/fonts
3. reference your font in the w3e.js main file
4. you need to recompile the extension bundle at this time
5. close and reopen SE for changes to be taken in account
6. in the script code (ex : career.js) change the font used for textfields in the createFrontpainter() and createBackPainter() functions.

i know, this is not trivial :)

My brain nooo, how do I recompile?

I also was looking for a card to use as a career ability card for the careers I have made using Strange Eons. Is there a way to do it or does a template need to be made?

UncleArkie : w3e.seext is a zip file, you need to include your changes in it and re-open SE.
look in the examples folders, you'll find a build.bat that creates the.seext file each time you need.

Gunnergain : sadly i haven't found time to create the career abilities. I'll release a new version tonight with a bunch of new stuff, i hope i'll manage to get these career abilities in it.

Hurlanc said:

. I'll release a new version tonight with a bunch of new stuff, i hope i'll manage to get these career abilities in it.

Yay, This is almost as exciting as FFG releases :)

New version uploaded (link on first page)

change log :
- fixed the replacement Tags for requisites field in Action Cards
- added the 5 and 6 numbers for Wound Cards
- added Career Ability Cards (inside career cards)
- added Item Cards !
- added Party Cards ! these ones were a bit of pain to make (because of the path at the top of the card, and the particular layout for tension steps descriptions)

Feel free to comment, Next stop is the Follower cards i guess. I had a round of brainstorming with party cards, so i think follower cards should go quite easily (in comparison)

have fun !