Good day to all. There has been literally years since my last AH playthrough and when I played a couple of games today, some questions concerning certain rulings inevitably came up. Can anyone help?
1. There's a monster on a location and a gate too. I move into the location and evade the monster. I travel to an other world, do what I have to do and return to the location. I evade the monster again and seal the gate.
Did I do everything correctly?
2. In the above example, what happens to the monster in the location now that an elder sign is there? I know that elder sign protected locations prohibit monsters from appearing, but what happens to monsters which were already there before the sign? Does the sign banish them, so I return the monster to the box?
3. The Find Gate spell allows me to cast it during the movement phase and immediately return to Arkham from an other world.
I enter a location with a gate in it and am teleported to the left side of an other world. I use the spell to instantly return to the location and seal it. All in one turn.
Is the above move eligible, because I did just that in my last playthrough. My reasoning behind it was that there's no specific mention as to when exactly during the movement phase I may use the spell. So I decided to use it at the very end of the phase, after entering the other world. Then comes the Arkham encounters phase where I seal the gate as usual.
Was I legitimate in the above or did I cheat Cthulhu?
4. Science building. From its wording, I take it that I cannot spend, let us say, two gate tokens for four clues. If I wanted to get four clues, then I'd have to spend two turns there, exchanging a single gate token for two clues during each turn. Correct?
Many thanks.