hypo-indoctrination misadventures

By htsmithium, in Deathwatch

Has anyone ever used the extra hypo-indoctrination a marine gets in the deathwatch to run a "training day" style adventure?

I'm thinking of running my player thru a series of training missions against different foes she might encounter, say one is trying to reach a hive chimney that is guarded by a tyranid hive guard, one is attempting to attach a melta bomb to a hammerhead that has been separated from it's escorts, one might be counter intelligence against a squad of pathfinders...etc.

xp will be based on how many of the trials that she successfully passes in the session ( i had thought about making her replay them until she gets it right, but I think she would stab me in my sleep for that :0 ) With a small renown reward if she does exceptionally well.

As she will be by herself in all of these I don't want to make them impossible, but I do feel that a watch commander would want to push a new member to the edge to see what they got. So I think I will limit it to 1 elite, or a mob of 30, or a lone vehicle in dense terrain and such.

Don't forget that they won't have access to squad mode abilities. The effectiveness of a squad of deathwatch marines is more than the sum of its parts.

Well it's only one player anyway, so squad modes really are not a thing for the time being.