Characters
- 1x Heihachi Mishima*
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1x Kilik
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1x Taki
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2x Cervantes
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1x Algol
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1x White Crane
Foundations
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4x Chasing After the Power
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4x For the Money
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4x Maniacal Laughter
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4x Need to Destroy
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4x Treacherous Offspring
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4x The Hunt is On
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3x Solitary Assassin
Assets
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3x Tower of Remembrance - Ancient Gate
Actions
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4x Possession Stance
Attacks
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4x Seal
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4x Assassin's Secret
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4x Execution Technique First Rite
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4x Spinning Demon
- 3x Dark Geo Da Ray
Sideboard
- 3x Mishima Zaibatsu Leader
- 3x Mishima Family Bloodline
- 2x Demon Slayer
Cards: 60 + 8 side
Rundown:
Heihachi and Friends: This is a basic strategy with Heihachi , of character pitching for damage. I can also use some of the characters as starters if need be. Kilik can tank, White Crane does some fun things with face down cards. Taki is a little anti-meta, if I get up against something I cannot deal with.
Foundation Base: This is fairly similar to older builds of Heihachi. Momentum and check hacks, with a bit of momentum and multiple tech with Need and Assassin.
TOR: Ancient Gate : This is more of a gimmick card. With Possession Stance, this card becomes a great asset, increasing their progressive, without messing with mine. It is also a terrain, so it can be used to clear something annoying(Pavilion, etc). This is probably first on the chopping block.
Possession Stance : Very needed in any deck with multiples. As far as actions go, this one is not very useful, except for when I really need to get that final push through. Very good as a follow up to an Assassin's Secret combo. First Rite(4)->Secret(5)[E to turn FD]->Stance(5)[Discard 1 to turn other FD]->Spinning Demon(5)[Multiple:1].
Attacks
Seal : Great attack in this deck. Can be used as a starter for a Secret combo, or as early game momentum gen. Can also clear itself, if I know it will deal damage. All in all, very useful with or without support.
Assassin's Secret : Current day Chaos bread and butter. Free momentum gen off of an easy combo. Decent block, decent speed, easy difficulty.
Execution Technique First Rite : While its E is near useless, the Stun as well as the Weapon keyword is mostly why this card is there. Stun for the pressure, and Weapon for the Secret combo. Easy as that.
Spinning Demon : A part of any Heihachi deck. Very good all around. With Possession Stance, it is possible to string these out even farther, as the multiples will not add progressive.
Dark Geo Da Ray : Same logic as Demon. Would have used Assassin's Strike, but I currently lack them, so I will test this out instead.
Thoughts?
-Tinman