Well while I don't find it the least bit surprisingly that there is a lot of opposition for expansions to this board game I find the reasons stated in opposition to be rather silly and over all weak in argument. Many people are claiming that this asymmetrical game is "perfectly balanced" which I will say often with asymmetrical games that doesn't tend to be the case. Sure at first one side seems to win then as players gain familiarity with the game the balance shifts to the other side until the meta is hashed out.
Agreed.
Still for expansions the following are what I could see possible to expand the game.
- Board extensions: Especially on the other side of Correscuant.
- Different Units (so you could chose what unit to purchase with what resource)
- Heroes, Maybe even add in a political sub-faction which deals with objectives for adding a 3 person team for a 5-6 player game.
- mission/strategy/tactical cards of course.
Well I already made one thread about ideas for new units in an expansion. you can find the thread HERE.
I'm skeptical about board expansions, especially on the other side of Coruscant. I think Ilum is already a bit of a stretch. Of course, I come to this question as an enthusiast for galactic astrography, and while the map is already pretty skewed, I'm not sure how you would add to the map without really screwing the thing up a great deal more. I'd almost say put out a new map altogether - but I don't think that's a route they'll choose.
I like the idea for different units, but I'll defer discussion on that to your other thread, which I've not (yet) read.
I do like the idea of more leaders, (sub-)factions, and therefore action cards. I just put together a spreadsheet of all the characters in Rebellion, X-Wing, and Armada. There's a lot of potential there. (Can we also get a Janus Greejatus crew card for X-Wing?
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Mission/strategy/tactical cards, absolutely!