In fact, longtime X-Wing players often refer to the "jousting value" of a given ship, meaning the raw efficiency of its attack, agility, hull, and shield values when compared to the ship's squad point cost and a valuation of the maneuverability of its dial.
Minor correction from the inventor of the term "jousting value" and the method for calculating it:
The "jousting value" doesn't include any measure of the ship's dial, just raw dice mechanics.
In contrast to my original harsh criticism of the Defender's high cost based on the initial preview, FFG has now swung in the other direction. Ironically, given the inflation of the game's power curve due to many other recent additions, the Defender may end up being right about where it needs to be in order to be top-tier competitive without steamrolling the current meta kings.
This will push pre-wave 7 generic jousters even deeper into the grave though.
Well perhaps their jousting value considers to some degree the movement dial. The world does not revolve around you and your numbers.

