Gm screen

By stanmons, in WFRP Gamemasters

*sigh* I thought I corrected the First Aid - Immediate Care line. It should read: recover 1 W per each success and not 1W per each boon.

Thanks again for the landscape version. These are now safely housed in my customizable GM Screen. I find that armed with these sheets, I don't need to reference the rules at all when running the game.

The 1.4 versions are up on BGG now. Keep in mind there is still an error with the Immediate First Aid (should be 1W per success not per Boon).

I plan on releasing a 2.0 version down the road, with better formatting. One concern with that is that I've included the condition cards (as I like to have an overall reference and don't have to dig through the cards when assigning, then I can pull out the card and hand it to the PC when appropriate), and I am not sure about releasing something that includes premium content from the Adventurer's Toolkit to the public.

Still, that won't be released for a little while because I want to formally complete my intro adventure for folks to use (it's in a rough note form as I run my players though, so I am writing it up as formal adventure for other GMs).

HedgeWizard, if at anytime you would like to add a skill tree including advanced skills and all specializations, this would make a great addition to gm screen.

What do you mean by a skill tree of advanced skills and specializations? The advanced skills are listed, with their specializations. Are you suggesting a change in that format? Or do you mean some other elements (like traits)?

HedgeWizard - firstly, great sheets. They really helped me to get my head around the combat system, so thanks.

However, I don't know if you've caught this yet, but the version I've got has the effects for Superior and Poor craftsmanship reversed. Superior should be +1 Fortune and Poor should be +1 Misfortune. No a major beef, but if you're updating it worth amending.

Thanks again.

Bertolac said:

HedgeWizard - firstly, great sheets. They really helped me to get my head around the combat system, so thanks.

However, I don't know if you've caught this yet, but the version I've got has the effects for Superior and Poor craftsmanship reversed. Superior should be +1 Fortune and Poor should be +1 Misfortune. No a major beef, but if you're updating it worth amending.

Thanks again.

DOH! Release and Iterate. Release and Iterate. Yeah; that's the ticket!

I've updated my sheets. A few things to note:

  • Instead of maintaining two formats, I dropped the portrait format in favor of the landscape/wide (which was much more popular).
  • It contains all the fixes noted here and on other boards (I believe)
  • Format has been updated (improved I think).

It's awaiting approval at BGG now, and I'll probably upload it to a few other places shortly.

v 2.0 is the best yet. About the only thing I noticed missing is that First Aid or Medicine attempts on oneself add <P> to the check. Other than that, any GM Screen that FFG produces is going to have to have to have a lot of extra stuff included since these sheets loaded in my Customizable GM Screen are all I'll ever need.

Just downloaded the v2.0 sheets from Hammerzeit, and they are indeed things of great beauty. Thanks HedgeWizard for your work on these ref sheets, they are amazingly useful.

John

I also downloaded from Hammerzeit!

I printed them out and attached them to the back of my very old DnD GM screens. Oh the humanity!

Just like to add my thanks to all your hard work HedgeWizard!

Thanx!