I preordered my copy of WFR and should be getting it this week, hoorah! The only problem is that I my play group really wants to get started with a game as soon as possible, but I don't really know a lot about the warhammer universe. I know I could always make stuff up and just go with a home-brewed campaign, but I'd really rather run the game in the Old World if at all possible.
Here's what I need from you guys: I have an adventure idea, and I was hoping you could help me decide where the adventure could take place in the old world and help me think up ways to make some of the key components of the adventure fit into the Old World.
The adventure needs to take place in a somewhat out of the way, but decent sized town. In this adventure, there will be a group of human shape-shifters or werewolves or something like that who, despite all kinds of nasty reputations and scary folklore, are actually good stand up folks. Basically this group are the chosen of some obscure old god. They are like holy dog paladins or something. Their purpose is to fight witches who would make the peasants crops grow downward to hell to feed demons rather than upward to feed people.
Ideally, I would like the players to slowly discover all these facts one by one. In the mean time, there will be an Inquisitor who is also investigating these strange sightings and battles between witches and wolves. The final scene of the adventure will be a trial where judgement will be passed on the leader of the wolves. The adventurers will be called as witnesses, and can even defend or prosecute the wolves depending on how the adventure goes.
I need help figuring out where this will fit. What god would do this kind of thing? What kinds of enemies would the witches be in the warhammer universe? I imagine the inquisitor will be a witch hunter. What town could all this stuff happen in? Are there even courts of law in warhammer? Setting guru's please help!