Avi_dreader said:
@Sdrolion
Who knows, you might need those two extra movement, (and it'll let you jump over a monster baracade sometimes). The idea wasn't really an incentive to fight them (the ambush will *force* you to fight them if you fail your evade check against them), it's just a little potential bonus for winning. You're much better off avoiding them most of the time if possible.
I don't want to tie clue tokens to them. Too potentially exploitable (especially if you herd two or three of them together). Besides, I don't really want investigators fighting them generally, they're just a way of causing the overrunning of the town to feel increasingly intense over time.
So yeah, I'm not trying to generally incentivize combat against them.
Then in that case, yeah, you're fine. Just your use of "incentivise" made it sound more like you wanted an effect that would make us occasionally want to fight them.
By "jump over a monster barricade," do you mean that during the extra movement you can ignore other monsters and not have to Evade? Or do you just mean that since you might be able to use the zombie bonus to move, you could keep your evade higher and still move through?