Custom Heralds

By dkw, in Fan Creations

kroen said:

Not to sound mean, but a lot of your stuff have wrong wording. Design-wise, you seem to throw in a lot of stuff that don't really have anything to do with each other. But maybe you like it a bit chaotic, I don't know.

Well, may be they do have something to do with each other.... I have not playtested all Avi's herald, for those I have they usually make sense (at least to me happy.gif ). That being said, colors and tastes...

You pay a surprisingly small amount of attention to other peoples stuff for a person who whines a lot about people not commenting on his stuff.

Thematically Cthylla should make you have to fight Cthulhu twice.

Now for a little critique on the phrasing. I'm sure Avi will disagree with me on some of this. I'll go power by power.

Start of Game: I'm sure this is fine as phrased but the term "If Cthylla is the herald" is redundant since if you are following the directions then it's safe to assume she is the herald.

Mark and Guardian: The wording here looks fine, you may want to consider combining them into one labeled power to save space. Thematically speaking Cthylla doesn't spend time guarding R'lyeh as Cthulhu likes to keep her hidden in Yhe.

Disseminating: You may want to consider simplifying this power to something like: In all other worlds R'lyeh encounters are faced when drawn regardless of the current other world.

Curse of: I would phrase this something like: Skill checks made in R'lyeh or during R'lyeh encounters are done at -1.

Endlessness: Remove the apostrophe from "gate's"

Omen: Remove "Any other". You also may want to consider combining with endlessness under one title to save space as these share a theme.

Like I said Avi may see other things or disagree with my wording on some of these, he's much better at this aspect of it than I.

kroen said:

Not to sound mean, but a lot of your stuff have wrong wording. Design-wise, you seem to throw in a lot of stuff that don't really have anything to do with each other. But maybe you like it a bit chaotic, I don't know.

Dracula has some wrong wording, and R'lyeh might. Maybe you should actually point out what you see instead of being completely vague. Your critique has been totally unhelpful.

Veet said:

You pay a surprisingly small amount of attention to other peoples stuff for a person who whines a lot about people not commenting on his stuff.

...

Like I said Avi may see other things or disagree with my wording on some of these, he's much better at this aspect of it than I.

I'm not doing any editing for Kroen unless he agrees to accept editing advice in advance, otherwise it'll probably just be a waste of time.

kroen said:

Not to sound mean, but a lot of your stuff have wrong wording

::SHOCK::
Are you kidding?? Avi'd got bad wording on his heralds / custom stuff? Avi?? Could you kindly point us out an example of Avi's bad wording?

Janus: "Invesitgtaros make 2 evade checks to evade monsters..." this not how the english language works. It should be "Investigators must pass 2 evade checks to evade monsters..."

The Darkness: "Investigators have their movement ponts decreased by 1." seriously? should be "Investigators recieve 1 less movement point during the Movement phase."
"Fliers also move to investigators in locations". This doesn't make any sense. What you meant was "The Sky is considered to be adjacent to all locations for the purpose of flier movement."

And there are more.

Avi_dreader said:

I'm not doing any editing for Kroen unless he agrees to accept editing advice in advance, otherwise it'll probably just be a waste of time.

You're probably right, I mean look at that last one, much more interested in bashing your stuff than polishing his own. Kind of reinforces my earlier garbage statement.

kroen said:

Janus: "Invesitgtaros make 2 evade checks to evade monsters..." this not how the english language works. It should be "Investigators must pass 2 evade checks to evade monsters..."

The Darkness: "Investigators have their movement ponts decreased by 1." seriously? should be "Investigators recieve 1 less movement point during the Movement phase."
"Fliers also move to investigators in locations". This doesn't make any sense. What you meant was "The Sky is considered to be adjacent to all locations for the purpose of flier movement."

And there are more.

Uh, actually "Fliers also move to investigators in locations" makes perfect sense, no one has had any problem understanding that. Your phrasing of the same sentence is twice as long.

Let's compare some other phrase length, shall we?

"Investigators recieve 1 less movement point during the Movement phase."

"Investigators have their movement ponts [sic] decreased by 1."

As for the Janus sentence... Actually it is how the English language works, perhaps you didn't read the entire sentence which includes a parenthetical statement? The reason the card was worded that way was because it fully removes ambiguities about how a double evade check would work.

Also, it's "Investigators."

Veet said:

Avi_dreader said:

I'm not doing any editing for Kroen unless he agrees to accept editing advice in advance, otherwise it'll probably just be a waste of time.

You're probably right, I mean look at that last one, much more interested in bashing your stuff than polishing his own. Kind of reinforces my earlier garbage statement.

Heh... I wouldn't mind if he had any talent for it, unfortunately he's just pointed out non-errors and wasted time— again. Perhaps he'll learn from it, but I doubt it. He doesn't seem to change his behavior willingly, only with extreme communal pressure, which is understandable, since his personality seems to be built around the premise that he is always right, and other people are always wrong. Maybe I'm overstating it, or misunderstanding it, but what I've seen and heard in the forums leads me to think that I'm not.

Avi_dreader said:

Heh... I wouldn't mind if he had any talent for it, unfortunately he's just pointed out non-errors and wasted time— again. Perhaps he'll learn from it, but I doubt it. He doesn't seem to change his behavior willingly, only with extreme communal pressure, which is understandable, since his personality seems to be built around the premise that he is always right, and other people are always wrong. Maybe I'm overstating it, or misunderstanding it, but what I've seen and heard in the forums leads me to think that I'm not.

It would seem an odd premise for a personality when coupled with the fact that it appears his only motive for posting in here is to receive praise from us unwashed. Kind of a nasty combo to have in a personality.

I can't argue with you Avi because you're obviously infallible. I will not make any more custom stuff because you're the only who replies to them and I really can't respect you anymore after visiting your photobucket and seeing how you act. It just isn't worth my time. Know only this: From my prespetive (which you may bash as much as you want) most if not all of your creations are poorly designed. Wording aside, your designs are horrible. You seem to throw in a gazillion abilities into everything just to make them harder. The official (and my) Ancient Ones are (mostly) designed with elegancy. Simplicity. Yours are just full with a million different abilities that for the heck of it. I know the forum will never agree with me (even if secretly do) because they're biased towards you and they will probably bash me for that reply. But that's how I see it. I can't take you criticiques seriously when your own creations are just so much inferior. It's like a chef taking advice from a cook. People never give me credit because they hate me, I understad that. But I will be a part of it no longer. I'm restricting myself from now on to the general AH forum. You have fun with veet, your pet, and the others. Fairwell.

partido_risa.gif

Dear Chef,

I decided to send you an infallible note, full of elegancy rivaling your own, not that I need to, since you already understad reality without needing anyone to point it out to you. My prespetive of criticiques is gazillion million times so much much inferior to yours, that I just can't respect myself anymore either. Now that I have announced my opinion, the people in the forum who secretly do agree with you can stop being biased towards me. They can stop pretending to dislike your behavior (or even you), and place their criticiques on me, where they belong. But if you decide to leave anyways, having lost all your respect, oh miserable day, fairwell, fairwell, you will be missed!

Love,

Cook

P.S. Veet, please stop secretly partido_risa.gif at me.

really I don't get it... What is kroen looking for ? What is his point ? I guess that is OK if I don't get it... :-)

You lose less sanity that way.

Hey all!

Now that the big bad wolf is gone, and the thread is safe once more- I figured i would rekindle my interest in this great little community.

Great job on the heralds- Quite a few of them are very good.

Amikezor- For your Mask series of heralds, I was thinking of making one for the "High that priest that must not be described", I had created a version of his waaaay back in the day- (He's probably still around, hopefully)- And taking some of his ideas into a new Herald revolving more around everybody's favorite Outer-god.

Have you considered trying your hand at that particular figure of the Mythos?

Who are you talking about? Nyarlathotep?

The high priest that must not be described-

Some speculate he's another of Nya's many forms, others that he's an avatar of Hastur.

As such, it would only be appropriate to include him amongst the masks. Perhaps in a later Dream Land expansion though? :P

I find there to be entirely too much description out there for a creature called "The high priest that must not be described". lengua.gif

I didn't see him on the list of Nyarly's avatars so I had to look him up, he has a wikipedia page here . So what kind of powers were you thinking of equipping him with?

Well, I had already created him once- the Hastur Version, all the way back on page 13 if you want to check it out.

He revolved around getting people to throw around evade tests when it would be detrimental to do- I felt it was thematic, as Carter in the story can't help himself but flee the horrible monster.

Somethings I missed out on in the process though was his association with Lang- I was thinking of making this new one linked to it somehow, hindering investigators in other worlds perhaps, instead of in Arkham.

Saldre said:

Well, I had already created him once- the Hastur Version, all the way back on page 13 if you want to check it out.

He revolved around getting people to throw around evade tests when it would be detrimental to do- I felt it was thematic, as Carter in the story can't help himself but flee the horrible monster.

Somethings I missed out on in the process though was his association with Lang- I was thinking of making this new one linked to it somehow, hindering investigators in other worlds perhaps, instead of in Arkham.

I was looking at it... I like it except for A)the image quality and B)the all monsters can't be flipped upside down until being engaged. It only adds to the difficulty for relatively new players who haven't memorized all or most of the stats, and not for advanced players (which is the exact opposite of what one would want for difficulty addition). I'd definitely like to see an updated version, with some connection to Leng.

Post something and I'll give some critique and editing depending on where you want to go with it.

::Laughter:: it was pretty funny seeing Kroen's herald again ;'D I mean Gamura's Kroen herald.

Hehe, yeah- the don't flip the monsters over is sort of a joke- as he is the high priest not to be described Hehe, I didn't expect it to actually be the part that hindered the players :P

God- my earlier post had so many typos- i can't believe i called it Lang instead of Leng :P

But yeah- the quality was horrible! I will make to put up my new ones in a nicer format.

I tell you what- seeing as you liked that other one, I will also fix it up (change the not to be described ability to something else) and repost it- with better quality, along with another version, which will be more Nya related.

Heh... I already got an idea... Make the masks spawn monsters that temporarily and randomly replace monsters on the board on a roll of 1-2 or a roll of 1. Kind of like that cultists change to God of the Bloody Tongue mechanism I have on Maskless, I think. If you're interested ;') I hope you will be, because if you won't, I'll have to figure out something to use that idea with. Um... Although I worry about how that'd interact with the auto-flee abilities.

I'm curious about the Shaken Consciousness power; is that a free evade the investigator is given at the end of the round or do they have to choose to evade every round after the first?

I had a few ideas for keeping monster stats hidden most of which probably won't pan out. Initially I thought "use tokens and replace when encountered" but then the obvious occurred to me "how do you move them?". You could always leave them as is then at the begining of combat with any monster roll a d6 and that is now its base combat modifier, that would give an element of surprise that couldn't be fully anticipated.

Veet said:

I'm curious about the Shaken Consciousness power; is that a free evade the investigator is given at the end of the round or do they have to choose to evade every round after the first?

I had a few ideas for keeping monster stats hidden most of which probably won't pan out. Initially I thought "use tokens and replace when encountered" but then the obvious occurred to me "how do you move them?". You could always leave them as is then at the begining of combat with any monster roll a d6 and that is now its base combat modifier, that would give an element of surprise that couldn't be fully anticipated.

You could move everything every turn, and determine if everything moves on white or black by rolling a die.