hey, I liked the "increase terror when the row is filled". Where did it go ? I think I liked the previous one better (sorry :-) because it was less dependent on events that depends on the expansion. Carcossa only works if you play DH and Strange Sightings if you play BGW.
For the acts, if you play pure King in Yellow, you have already so many "a new act begins" going on that we did not consider adding them when the row were filled.
Detail, but the citation at the beginning is not totally correct. There are two question marks for the ending "No mask ? No mask ?" (I checked it recently on the book, great stories by the way).
The main purpose of the rows mechanism was a deterministic push of the acts. Deterministic in the sense that the players could plan ahead and make the right decision when the time came. But the beauty of using the "Strange Sightings!" cards is that they are spread evenly between the expansions: there are 2 in Kingsport, 3 in Black Goat an 1 in Innsmouth. I'll bet you money that there is at least one in Lurker. Both "The Next Act Begins!" and "Strange Sightings!"award the First Player 1 Clue token and make all creatures move so they're not that different. They differ in that there is a monster surge instead of 2 doom tokens but monster surges are a potential help for the terror track anyway. In effect having "Strange Sightings!" working double duty secures that there are "The Next Act Begins!" in every new expansion.
You’re right of course. The Phantom would have to add difficulty to the AH+KiY combination as well. It seems the Phantom has two design ways from here.