Veet said:
It says in the rules "The players should decide where monsters will be placed". I like playing it random but I have a friend I play with often that holds onto that statement tightly.
I was on the fence about the awareness modifier, it makes the shoggoths really scary but the deep ones are easy to evade otherwise.
Dexter did survive, he was the one character equipped to handle it with dual shrivels and David Packard in tow.
Oh, I'm not saying that the awareness modifier is a bad idea, not at all. I just don't understand why you'd need to give the monsters ambush afterwards. I mean, if they're willing to spend clues to get out of that mess, well :')
I guess I feel like it's a bit double brutal. Not necessarily bad, but it makes the herald a little less friendly :') either way, I think it's great. I think it's my favorite of the aquatic heralds made so far.