So I wanted to build an evil deck and I realized my foundations were costly. So i took a look thru my binders....evil has ONE 1-diff foundation....with no block and a cost to RFG...
I decided to look at other symbols.
Air (2)- From The Hawk, Ruthless - Both playable. One has a block
All (5)- Ancient Fighting Style, Close Friends, Envoy of the Queen, Hunt for Jin, Soul That Protects. 4/5 Have blocks. Only 1 of which is mid, with 2 lows and a high. 3/5 are very playable, other 2 are playable in certain decks.
Chaos (3)- Ancient Fighting Style, Ruthless, Treacherous Offspring. 1 has a block (+4 ow...). Ruthless playable, although not on this symbol AFS may be better in All but is playable in some Chaos builds.
Death (2)- Brooding, treacherous Offspring. Brooding has a high zone block and is playable in many aggro decks. Treacherous....fails again.
Earth (2)- Brooding, Torn Hero. Only 2 cards, but 2 of the best 1/5 spam foundations around. I have not seen a single deck that CAN run Torn Hero not at least run 2-3. Earth also has access to the Man Behind the Mask which helps it spam as well as stay alive/kill late game.
Evil (1)- Treacherous Offspring...It gives 1 momentum...but this card is huge fail IMO.
Fire (4)- Brooding, Envoy of the Queen, From the Hawk, Ruthless. 3 blocks, 1 in each zone. Most fire aggro will run at least 2 of these 4 although they may vary on which ones they run. (Hata runs brooding, Astrid runs Envoy, etc). Lots of spam foundations for a fast aggro symbol.
Good (4)- From the Hawk, Hunt for Jin, Know When to Talk, Torn hero. Wow...2 amazing foundations, 1 underrated one, and one that is decent. 2 Low blocks and a mid. Not too mention the fact that good has access to Man Behind the Mask and Hope For Ones people, both which are 0/5. Good is quite possibly the wall of grey color...well, behind earth's tricks.
Life (5)- Close Friends, Hunt for Jin, Know When to Talk, Soul That Protects, Torn hero. 2 Low blocks and a high. 3 very playable foundations. Throw in a ton of speed pumps and you have a quick building, high-speed deck.
Order (1)- Envoy of the Queen. Top symbol of B3 is falling behind atm. We will see what the future holds for order.
Void (2) - Ancient Fighting Style, Soul that Protects. Void is better at "tricks" than spamming. Algol is good at nothing. Algol fails, no wonder how many times i try to build him (k rant over). Nina can be brutal in void, but not by spamming 1/5s.
Water (2)- Close Friends, Know when to talk. Wait...water is still around? Seriously no one has built a water deck in B4, im going to go ahead and leave water alone.
I forgot cursed blood, which is another boost to death and good (like good needed it). CB just helps good spam decks build even faster.