@Frank Brooks

By iblamedice, in X-Wing

Somebody in this thread needs to finally win a store championship so that they can stop bring so whiny

I did, with a shuttle and 4 ties. AFTER wave 8 was out. JM5Ks aren't that scary.

u

What four ties were you running?

Academy, wampa, howlrunner, omega leader. Only upgrades were juke and comms on omega, and palp on the shuttle.

Omaha last weekend. JM5Ks and Ghosts everywhere. Final match was me Vs Soontir, inqusitor (yorr)palp shuttle

Good job! TIEs are still the best.

Somebody in this thread needs to finally win a store championship so that they can stop bring so whiny

I did, with a shuttle and 4 ties. AFTER wave 8 was out. JM5Ks aren't that scary.

u

What four ties were you running?

Academy, wampa, howlrunner, omega leader. Only upgrades were juke and comms on omega, and palp on the shuttle.

Omaha last weekend. JM5Ks and Ghosts everywhere. Final match was me Vs Soontir, inqusitor (yorr)palp shuttle

Congrats. Good to know. I'm taking Palpshuttle, Wampa, Omega Leader and the Inquiz to a tourney this weekend and was figuring it'd do alright against triple jumps.

Thanks! I had not seen any of these.

I don't want to step on your thunder ... would you like to start a thread in the Rules Questions sub-forum with these links? Give it a suitably generic title (e.g. "Collection of Email Rulings from Frank Brooks"), and hopefully as people on this forum use it as a repository for their responses and it grows, it can get pinned.

Thanks! I had not seen any of these.

I don't want to step on your thunder ... would you like to start a thread in the Rules Questions sub-forum with these links? Give it a suitably generic title (e.g. "Collection of Email Rulings from Frank Brooks"), and hopefully as people on this forum use it as a repository for their responses and it grows, it can get pinned.

Ok, thread created. We'll see if I can keep it up to date.

Yeoman's work, sir!

Yep, he did make a couple DERP RAIs (Gonk and R7)

and fell flat in Kturn part, because a special rule vs special rule is a squeaky situation

but otherwise, who knows?

We can't do anything about that, so GONK sucks, yes. and OL is simply a favoured of the designer, this way or another (but we did manage to trollface palp, rithg?)

Gonk sucks? Because everyone was using it with EI. You think it's not a good card without being able to double Gonk in the same turn?

I disagree, I still like it. And I couldn't see me ever using it with EI either.

It's more than two times worse than rebel equivalents and to be "almost as good" it required being two times more expensive.

Not it's COMPLETELY worse.

Filthy rebels get all the good toys, even those that aren't "rebel flavoured" (Looking at stressdroid)

Well, FFG's not GW and it's prices won't support salaries through the roof

Still doing a great job. So their employees do love their job, and that's something

They do a good job with the game itself (although if the rumors are true than nobody spotted quad TLT and then triple Scout next wave, they kinda need to step up), other support departments are less than stellar. Like the utter inability to write a mistake-free preview article.

Don't see a problem with either of the lists. Hard counters and get hard-countered. Not a gamebreak like Boost-PWTs or AceFest, Phantom menace...

The problem is that both are two very strong lists that the design and playtesting people simply missed. That's worrying.

And you know they missed them how? Because some dude poste on the forums that "a friend of his, that is totally a playtester" said they did? That story probably isn't even true, and even if it is it doesn't mean that all the groups of play testers missed it. Neither list is even op, they are strong at best. You think it's so bad, do better. Become a playtester. Stop believing unsubstantiated crap on the Internet.

10/10 would Gonk again.

Am I the only one who read the OP and thought it was 100% a joke on par with the "what are you doing...stahp!" memes?

Well, FFG's not GW and it's prices won't support salaries through the roof

Still doing a great job. So their employees do love their job, and that's something

They do a good job with the game itself (although if the rumors are true than nobody spotted quad TLT and then triple Scout next wave, they kinda need to step up), other support departments are less than stellar. Like the utter inability to write a mistake-free preview article.

Don't see a problem with either of the lists. Hard counters and get hard-countered. Not a gamebreak like Boost-PWTs or AceFest, Phantom menace...

The problem is that both are two very strong lists that the design and playtesting people simply missed. That's worrying.

And you know they missed them how? Because some dude poste on the forums that "a friend of his, that is totally a playtester" said they did? That story probably isn't even true, and even if it is it doesn't mean that all the groups of play testers missed it. Neither list is even op, they are strong at best. You think it's so bad, do better. Become a playtester. Stop believing unsubstantiated crap on the Internet.

nah, Alex Davy mentioned that on the interview. They knew TLT was good, but didn't realise it would warp the meta so greatly.

Though in the meantime TLT wasn't as groundbreaking as some forum loudmouths scream about it, and YYYY isn't a "win" button.

It just was a final blow to the PWT meta kneecaps, after the AT already made them suck (instead of excelling against) dodgers.

UUU? Neither a gamebreaker. Just new and people like the SKYISFALLING ORDNANCE IS GOOD!11 attitude to that.

10/10 would Gonk again.

Gonk if Leia's sexy!

po-pe-do © R2D2

Edited by Warpman

Not expecting its substantial affect on the meta, and completely missing an op combo as lord blades suggests are two very different things.

Sometimes I feel I'm being too negative but seriously.

What happened to my simple game of X-Wing?

Well, FFG's not GW and it's prices won't support salaries through the roof

Still doing a great job. So their employees do love their job, and that's something

They do a good job with the game itself (although if the rumors are true than nobody spotted quad TLT and then triple Scout next wave, they kinda need to step up), other support departments are less than stellar. Like the utter inability to write a mistake-free preview article.

Don't see a problem with either of the lists. Hard counters and get hard-countered. Not a gamebreak like Boost-PWTs or AceFest, Phantom menace...

The problem is that both are two very strong lists that the design and playtesting people simply missed. That's worrying.

They didn't miss the Wolfpack... they purposefully designed them that way.

BOO%2BTOPIC%2B2.png


So what is a good quad TLT build?

Gold Y: TLT with R2 and Title?

Edited by Ken at Sunrise

So what is a good quad TLT build?

Gold Y: TLT with R2 and Title?

1 Stress Y and 3 gold squadrons with TLTs, nothing more, nothing less

manicas and speed cult lovers might like quad unhinged Y build, and damage output is da best on R4 agromech Ys (maybe the overcharged aggromech might come in handy because you don't always zoom around at full speed and might as well slowroll a bit sometimes)

I've had these conversations recently with people and besides there being literally thousands more eyes on the rules released, one thing I don't see in this thread is that it can be very hard to see a language problem in a rule when you are aware of the intent of the rule.

One additional major issue is that the forum exclusively sees rules issues that aren't cleaned up in playtesting and editing.

They do a good job with the game itself (although if the rumors are true than nobody spotted quad TLT and then triple Scout next wave, they kinda need to step up)...

Other rumors I've heard in the last few days from people who swore up and down it was true:

  • Games Workshop has filed for bankruptcy. (It hasn't.)
  • Batman v Superman is flopping so badly that Warner Brothers might not even cover the movie's budget. (It's predicted to earn $170m domestically this weekend, which would make it one of the top releases of the last decade.)
  • The FBI recently classified walnuts as illegal drugs. (The FBI doesn't do that, and no one treats walnuts as illegal substances.)
  • Chocolate manufacturers, including Cadbury and Nestle, have pulled the word Easter from all their packaging and advertising. ("Easter" appears six times in this March press release from Nestle.)

So when I hear that a pseudonymous forum poster heard from a friend who knows a playtester that FFG did or didn't do something, I take it with a whole cellar's worth of salt.

I've had these conversations recently with people and besides there being literally thousands more eyes on the rules released, one thing I don't see in this thread is that it can be very hard to see a language problem in a rule when you are aware of the intent of the rule.

One additional major issue is that the forum exclusively sees rules issues that aren't cleaned up in playtesting and editing.

They do a good job with the game itself (although if the rumors are true than nobody spotted quad TLT and then triple Scout next wave, they kinda need to step up)...

Other rumors I've heard in the last few days from people who swore up and down it was true:

  • Games Workshop has filed for bankruptcy. (It hasn't.)
  • Batman v Superman is flopping so badly that Warner Brothers might not even cover the movie's budget. (It's predicted to earn $170m domestically this weekend, which would make it one of the top releases of the last decade.)
  • The FBI recently classified walnuts as illegal drugs. (The FBI doesn't do that, and no one treats walnuts as illegal substances.)
  • Chocolate manufacturers, including Cadbury and Nestle, have pulled the word Easter from all their packaging and advertising. ("Easter" appears six times in this March press release from Nestle.)
So when I hear that a pseudonymous forum poster heard from a friend who knows a playtester that FFG did or didn't do something, I take it with a whole cellar's worth of salt.

Right, they don't see the rules that are caught.

Okay, I'm going to put this out there with the understanding some people will see it as being arrogant, some won't believe me, and some may even hate me for it, but sitting up on my wall is a Bachelor of Arts Degree in Game Design.

I grafted for 3 years at university for that and many years in my spare time to lead up to that degree. I have worked on games at uni, however I say this with the knowledge that I have an understanding of how the industry works, but have never directly worked in it myself professionally.

In a game with so many moving parts, testing every single permutation and combination of cards is an endeavour which is impossible from a funding and time standpoint. As the game has more and more waves with more and more upgrades the number of different combinations increase exponentially. Thus it would require much more time to test these things, and the play testers are testers not as their full job (from what I know). One of the players who I know worked on playtesting for the TIE Phantom, and I know that he does have a regular 9 to 5 job and that is not as a personal playtester for FFG, these guys are mainly freelance and have actual lives.

I will say this is from one person that I know, so it is possible that FFG have inhouse testers, but I cannot be certain because I don't know how FFG works.

They are two waves ahead of us from what we know, so while they are finalizing wave 8 they most likely were also working on wave 9, and the start of wave 10, that's a lot of things on your plate to manage, especially when wave 8 was concepted awhile back.

I think it's very...rude of people to accuse these guys of not playtesting these things accordingly when playtesting them accordingly would cost them a lot of money and a considerable investment of time, we probably wouldn't get wave 8 until the end of the year if they wanted to playtest everything, and even than that is only a guess and an estimate. Consider that most ships have 10 people playtesting, that's nothing compared to the thousands of people that have the ships right now and are playing with them right now and are discovering these combinations and interactions.

You can only test something so much.

FFG's in house playtesters are their employee pool. They don't have dedicated testers.

Well, FFG's not GW and it's prices won't support salaries through the roof

Still doing a great job. So their employees do love their job, and that's something

They do a good job with the game itself (although if the rumors are true than nobody spotted quad TLT and then triple Scout next wave, they kinda need to step up), other support departments are less than stellar. Like the utter inability to write a mistake-free preview article.

Don't see a problem with either of the lists. Hard counters and get hard-countered. Not a gamebreak like Boost-PWTs or AceFest, Phantom menace...

The problem is that both are two very strong lists that the design and playtesting people simply missed. That's worrying.

And you know they missed them how? Because some dude poste on the forums that "a friend of his, that is totally a playtester" said they did? That story probably isn't even true, and even if it is it doesn't mean that all the groups of play testers missed it. Neither list is even op, they are strong at best. You think it's so bad, do better. Become a playtester. Stop believing unsubstantiated crap on the Internet.

First of all, my initial post on this started with 'if the rumors are true'.I never made any claims whether they are or not. Only that if they are, it's a problem.

Second, Alex Davy himself acknowledged they underestimated TLTs.

FFG's in house playtesters are their employee pool. They don't have dedicated testers.

In-house and volunteer.