Although I wont be using the actual system, I will be using the character generation pretty much as it is. Has anyone though about the missing races (Halflings, Ogres, Gnomes, human races etc)?
heres a very first go at the Halflings, Ogres and Gnomes (this uses my No Dice system, so some of the terminology may be different).
Halfling
Characteristics: S 2, T 2, Ag 3, WP 2, Int 2, Fel 3
Creation Points: 20
Racial Abilities:
Child of Esmeralda: you gain 1 level in Ballistic Skill, Stealth, Nature Lore or Folklore
Resistant to Chaos: Not sure how this will work, but you gain resistance against magic and chaos, but cant cast spells.
Gnome
Characteristics: S 2, T 2, Ag 3, WP 3, Int 2, Fel 2
Creation Points: 20
Racial Abilities:
Children of Ringil: you gain 1 level in Guile, Skullduggery, Tradecraft or Weapon Skill
Grudge: You gain +1 to any melee or ranged attack against greenskins, or against someone who has wounded you, lasting for one encounter
Ogre
Characteristics: S 4, T 3, Ag 2, WP 2, Int 1, Fel 2
Creation Points: 20
Racial Abilities:
Kin of the Great Maw: you gain 1 level in Resilience, Intimidate or Athletics
Huge: Ogres start with a greater resistance to injury due to their size (not sure how that will work)