Just thought of couple of new mechanics for monsters etc. What do you think?
Berserked enemies:
If you lose by difference of 2, you lose 2 lives instead of one.
A little bit more dangerous than typical opponents, and punishes for travelling around the board with low lives.
Poison:
Poison lasts for three turns. At the start of your turn you lose one life if you are poisoned. You can skip this loss of life by skipping your turn.
If you are low on lives, you lose three turns. If you are high on lives or are in a situation where it is important to move, you can risk it and lose a life. Could be used in spells, monsters with venomous bite or poisoned weapons etc.
And of course if we have poison, then:
Antidote: (item)
Discard antidote to remove the poison.
Of course, some sort of antidote spell could also work (Purify etc.)
So, would these work? Have been playing 4,5 edition for so little time i don't have that much experience with it, and is a looooong time since i played 2. edition last.... (and sorry for bad english, not my first language)