rogues gallery???

By Praetorus, in Deathwatch Gamemasters

Is there a place I can find postings of NPCs along the line of the old D&D rogues' gallery? Basically, I'm running a campaign of eight hour sessions every week and filling in the multitudes of encounters by creating adversaries is becoming time draining. I use a whole lot of base adversaries from a variety of sources (various books from DW, RT, DH) and dress them up. However, trying to make powerful individual NPCs on top of this is becoming tedious. I was hoping to fiund some help.

There's no real 'master list' - although lots of sourcebooks have character you can use.

Depends on the type of adversary you're looking for; which front are the Kill-Team operating on and who are they fighting?

Usually I use the bestiary from 40krpgtools.com to find something that's at least close to what I'm looking for and customize to fit my needs.

There's no real 'master list' - although lots of sourcebooks have character you can use.

Depends on the type of adversary you're looking for; which front are the Kill-Team operating on and who are they fighting?

Front and Who?

Ha!.

This is an extended campaign that has gone beyond their second to the Deathwatch.

Basically, they made a custom chapter which had always been close to the Ordo Xenos- it was formed in the 13th Dark Founding without knowledge of its progenitor chapter or primarch and the first round of recruits were trained by the Deathwatch at the request of the Ordo Xenos.

This allowed me to gm fiat a reason for all five ot be from the same chapter and serving together at the same time despite the fact the chapter was endangered.

Before their second ended, their homeworld was destroyed when its star went nova, so now they are down to 2 voidcraft and about one half a company of space marines counting the 2 dozen recently promoted up from scout. This is a pretty high powered game and all are 5th, almost sixth, rank and hero status.

What front?

Now that their second to the DW is over they have reunited with their chapter and are working to a warrant from the High Lords of Terra to set the stage for a future crusade into the Calyx Expanse that stipulates objectives culminating with and then moving toward the Halo Stars in order to claim a new home world. The campaign is taking place in the mid 38th millennium less than a century after the 9th Black Crusade and they are considered the "Tip of the Spear" for the Angevin crusade to come.

Who fighting?

When creating their chapter we randomly chose one "enemy" for each participating player in the game.- just numbers, not one explicitly associated with each character.

This gave five enemies:

1. Traitor Legion- Black Legion/Luna Wolves,: The party went with a rogue trader and found a Luna Wolves scout in a stasis field on an interex game preserve who had been there prior to the beginning of the heresy. He was turned over to the DW chapter master without being killed I might add another encounter.

2. Chaos Space Marines- "Golden Suns" Chaos Space Marines- homemade war band descended from the space marine chapter originally settled in the Jericho Reach but expunged from the records (a canon fact) and led by a Fallen Angel (Solas).. This was complicated by their DW company captain being a dark angel...There have been two differing occasions where the party has faced a Golden Sun chaos space marines party and defeated it.

3. Traitor Titan Legion- this I haven't included yet...I need some work on figuring this out

4. Dark Eldar- their first mission took them to a feudal world with scattered lumber villages besieged by Dark Eldar. I only had access to some info for Eldar at the time and used it.

5. Orks- the part took out an ork freebooter in order to recover some xenos artifacts for the Adeptus Mechanicus. Also, one player ran a couple of sessions for me to play where the party was instrumental in stopping an ork waaagh!

Note: The party members joke that with all these enemies it was no wonder they were an endangered chapter.

Other encounters:

1.Kroot mercenaries- part of a Golden Suns trap where they had a devastator marine with a heavy bolter waiting as a sniper...

2. Vampires and Werewolves and Zombies modified from the Old World Bestiary of War Hammer FRPG on a planet they were sent to escort some emissaries regarding returning the planet to the Imperium. My fluff was that the creatures were made from Nurgle diseases started by the Chaos cultists that infested the planet. This ended in them contacting the inquisition and an exterminatus.

3. Cyborgs- modifed dreadnoughts with a little less armor that had taken a hive city

4. The part had a nonviolent encounter with a "dragon" serving the Eldar on one planet and an Exodite on another.

5. They executed an Imperial Governor who sacrificed an arbiter during the games to celebrate the Grand Harvest"

6. A modified form of psychic sensitive lion at the Harvest Games.

Currently on the table:now that they have moved from the Eastern Fringe to the Calyx Expanse

1. "The Sovietski" war band- heavy with "cyborgs" and in league with the remaining Golden Suns which most notably include a terminator marine and the Fallen Angel Solas.

2. Dark Eldar are in the Calyx Expanse region

3. They are about to perform a precision strike to commandeer a small orbital shipyard working outside the Adeptus Mechanicus and building Iconoclast destroyers for pirates

4. They are about to gain the patronage of a powerful malleus inquisitorial lord who is looking to eliminate threats in the Calyx expanse before the crusade begins. This will add to the available equipment for them to requisition (as they take what they want now) and allow me to add some more daemons.

5. They will eventually chase the terminator marine and the fallen sun into an artifact chamber similar to Rhuidean from the Wheel of Time. There, they will find out who their progenitor chapte ris and face a variety of creatures in "dreams" that can kill- Necrons, Eldar, Daemons, Chaos Space Marines

6. I want to work in the Legio morits

7. I will have them encounter a space hulk that has a widespread time dilation as well as a narvhal and tyranids along with a fully intact colonization ship from the Dark Age of Technology with a fully functional STC and colonists. This will end with them being blasted beyond the light of the astronomicon with their fleet (including a powerful rogue trader), and colonists for settlement and their Warrant to take as many planets as possible tithe grade Non-Aptus This will be the campaign finale.

Mainly, I am now having some difficulty with encounters that are challenging without having horde after horde and I was hoping to find a bunch of premade individual characters of various strength to use.

Edited by Praetorus

Usually I use the bestiary from 40krpgtools.com to find something that's at least close to what I'm looking for and customize to fit my needs.

Every entry I checked said "page not found"

:(

Really? Well, it works for me. Maybe try the direct link to the bestiary: http://www.40krpgtools.com/bestiary/

The page tends to be slow sometimes...

I think he means clicking the names of individual entries in the Master Bestiary, which indeed leads to a "Page not found" error. While I have no idea why those names are formatted as hyperlinks, I think not presenting the complete description and stats for the beast is intentional - it's unlikely that FFG allows the site to host all that content. It has the book title and page number though, so it shouldn't be a big effort to find the numbers on the monster.

It's still a great help as it is, I use it quite often, but think of it as an advanced search function across 40k RPG lines.

Great, now I feel like an idiot... never post before second coffee!

Yes, the hyperlinks wouldn't have helped anything, as the description and stats have never been there (even when the links used to work). As musungu already pointed out, I guess that would lead to problems with FFG.

Ah, thanks anyway.

I was looking for something with actual stats and numbers filled in.

Ages ago, D&D created a "rogue's gallery" of NPCs with stats to be used by DMs. Most iterations of the game since then, including Pathfinder, have made similar galleries.

I was hoping that members of the board had created something similar- specialization/race plus talents and traits plus gear and characteristics and stat line. I figured that, minus the descriptions, FFG wouldn't care.

Apparently, I'm out of luck.

I contacted the guy behind 40krpgtools and it turns out that npc stat blocks are actually scheduled to be included in the next big update. I signed up to contribute to help it get closer to completion - I'll let you guys know if it goes online.

I contacted the guy behind 40krpgtools and it turns out that npc stat blocks are actually scheduled to be included in the next big update. I signed up to contribute to help it get closer to completion - I'll let you guys know if it goes online.

Whoa, nice. Any info on the progress made so far?

There's apparently a big overhaul in the pipeline for some time now (including NPC stat blocks and DH2E updates), but it's not finished yet, due to lack of time on the admin's part. I just contacted him a few days ago, so there's nothing definitive at this moment, but the guy appeared to be genuinely glad for the help I offered - I encourage anyone who would like to see the site further developing to chip in using the contact form.

If our contribution makes a difference, the whole community gains from it, and we also get the warm fuzzy feeling of being useful little cogs in the Omnissiah's big clockwork :D

Thanks again.

Now, my big long term priority is somehow statting up a titan (or perhaps several) from the legio mortis.

I'm thinking of making it part machine and part demon- basically a fused conglomeration of crew, machine, and daemon which will be somewhat on the order of power of a daemon prince from the DW CRB, maybe a little stronger. Then, I will perhaps give them access to psycannons and such from the Ordo Malleus inquisitor who will be sort of working as their patron...since he will be using them for his own goals.

Note: as the campaign ends the PCs will be not only maxxed-out from DW but with a bonus advancement track or two (daemon band and/or xenos bane from RoB) and couple odd bonus abilities gained. So, it will be very high powered by then.

Thanks again.

Now, my big long term priority is somehow statting up a titan (or perhaps several) from the legio mortis.

I'm thinking of making it part machine and part demon- basically a fused conglomeration of crew, machine, and daemon which will be somewhat on the order of power of a daemon prince from the DW CRB, maybe a little stronger. Then, I will perhaps give them access to psycannons and such from the Ordo Malleus inquisitor who will be sort of working as their patron...since he will be using them for his own goals.

Note: as the campaign ends the PCs will be not only maxxed-out from DW but with a bonus advancement track or two (daemon band and/or xenos bane from RoB) and couple odd bonus abilities gained. So, it will be very high powered by then.

Rites of Battle also has the Warhound-class Scout Titan ... could borrow from BC's Daemon Engine rules if you want to go there, but the Warhound has a sidebar about Chaos Titans, so I'd probably start there.

That'll likely be plenty powerful - anything bigger would probably require orbital fire support, an allied Titan backing them, or a large detachment of heavy or superheavy tanks. Or a boarding action, I suppose.

The basic Warhound has two AV25 Shields that each need to be taken down before any damage can start scratching the armor - which is significant, and then there's something like 75 Structural Integrity, and a Titan Critical Hit table.

They're tough enough without extra daemon powers.