First game against a Lambda with Reinforced Deflectors

By Hexdot, in X-Wing

Yesterday I played against a very good and polite 14 years old player that teached me a couple of things about flying near asteroids but never touching them. He selected a Reinforced Deflectors equipped Lambda, and he was surprised because I was not interested in this upgrade. And he was right. 3 pts expended against my four T 70 and he activated the card four times. This means four extra shields, 3 pts investment. I was surprised, the shuttle took much longer than expected to die, and I only won by a very narrow margin ( 2 pts ).

I am curious about your experiences playing with or against this ship

Edited by Hexdot

As the card isn't out yet, I've not proxied with it or against it yet.

It did seem good on something you want to stick around a while though.

It will certainly find its place on Palpatine shuttles and the VCX if it is ever played without a Phantom.

If you can use it only twice, it is a well chosen upgrade, IMHO

Baffle is so good on the lambda that I can't imagine this will catch on for more points.

I feel like the Lambda is the best spot for Deflectors, barring the generic VCX once that cost gets spoiled. It's already limited to just the shuttle, VCX, and Aggressor right? I think it's a solid choice in the right situations. Doesn't do any good against TLTs but seems like good insurance against the plentiful 3+ATK ships and Aces that are and will shortly be very popular.

What does the card do again? What pack is it in?

Perhaps it was simply because I was quite surprised to encounter this upgrade, but once I expended a TL HIT, HIT, HIT, EYE to reroll ONE HIT praying to obtain a blank. Weird...

It will be included in the Ghost. Large ship only, If 3 of more hits are obtained against that ship, recover one shield.

Edited by Hexdot

It's very solid, but spectacularly bad against quite a large number of enemies, particularly TLTs, TIE swarms and the like, and worse the more agility you have.

Baffle is so good on the lambda that I can't imagine this will catch on for more points.

Baffle is fantastic but results in a completely different style of flying. A Baffled shuttle can turn and run well enough to fight (even if you lose out on the delicious FCS/Gunner combo) but Deflectors alongside Palpatine or even just on Jendon will not only save a point over the Sensor Jammer but probably see more return on the investment.

edit:

What does the card do again? What pack is it in?

Comes with the Ghost.

"After you suffer 3 or more damage from an attack, recover one shield (up to your shield value)."

Edited by Tsiegtiez

What does the card do again? What pack is it in?

Ghost, and when you take 3 or more damage from an attack regain a shield, or thereabouts. System slot.

reinforced-deflectors.png

I feel like the Lambda is the best spot for Deflectors, barring the generic VCX once that cost gets spoiled. It's already limited to just the shuttle, VCX, and Aggressor right? I think it's a solid choice in the right situations. Doesn't do any good against TLTs but seems like good insurance against the plentiful 3+ATK ships and Aces that are and will shortly be very popular.

Indeed it is useless against TLT, but I'm betting Wave 8 and Imperial Veterans will lower the frequency of TLT. We haven't seen Dengar's dial but I'm betting he'll easily stay at R1 and even if he doesn't, he'll tear into those Y wings with his double tap. And TLT will HATE Tractor Beam, because those TIE/Ds will be able to roll it into R1 before it fires.

Point being, If/when TLT becomes less attractive, this upgrade will shine.

As a Large Ship only Systems Upgrade, it'll be very limited in application. The Ghost (obviously) will see some use out of it, and the Lambda seems like a good fit, especially if the Lambda's going to find itself a priority target (cough Palpatine). It does compete with Electronic Waffle though, which will really help the Shuttle's maneuverability.

I wish you could run this on B-wings... But I guess it was a little OP in testing.

Would you ever run this on an IG? Usually they never get hit that hard.

Edited by Jo Jo

I wonder if it could be useful enough to drop the Z in a BBBBZ list. Just run all the Blues with Reinforced deflectors.

It almost certainly would be, which is why it is Large Ship Only. E: if it were small ship accessible, it would be hideous on Corran.

Edited by thespaceinvader

Would you ever run this on an IG? Usually they never get hit that hard.

Can't see it. It would be unlikely to kick in as often on an IG's, gain so much extra from Advanced Sensors.

On a similar note, it also competes with Sensor Jammer, which also potentially reduces damage taken, but on EVERY attack that comes it's way. Reinforced Deflectors will do nothing against TLTs, and very little against TIE fighters or Z95's; Sensor Jammer on the other hand..

Edited by FTS Gecko

As a Large Ship only Systems Upgrade, it'll be very limited in application. The Ghost (obviously) will see some use out of it, and the Lambda seems like a good fit, especially if the Lambda's going to find itself a priority target (cough Palpatine). It does compete with Electronic Waffle though, which will really help the Shuttle's maneuverability.

as someone who flew a shuttle this weekend (surprised myself here; the last weeks I was determined to fly rebels), the waffle would have been SO useful in SO MANY moments.. I can't see myself grabbing the deflectors, even if they were the same price. living a turn longer is nice;

pulling the brake 2times (0 manouver) and watch the carcrash unfold or hard turning 2times to shoot somebody is nicer, IMO.

On a similar note, it also competes with Sensor Jammer, which also potentially reduces damage taken, but on EVERY attack that comes it's way. Reinforced Deflectors will do nothing against TLTs, and very little against TIE fighters or Z95's; Sensor Jammer on the other hand..

I'm a fan of the Jammer but I prefer it on ships that outright don't want damage like the Phantom. The Jammer also works great against TLT and tends to provide less defence against powered attacks (Aces etc. that will likely have the Focus to spend).

I feel they compete for the spot but work in very different ways. The 1AGI Lambda I feel will get more out of the cheaper Deflectors.

I wonder if it could be useful enough to drop the Z in a BBBBZ list. Just run all the Blues with Reinforced deflectors.

It almost certainly would be, which is why it is Large Ship Only. E: if it were small ship accessible, it would be hideous on Corran.

Yeah... I derped.

Baffle is so good on the lambda that I can't imagine this will catch on for more points.

This is where I'm at. It beats out pretty much every other system. The ability to camp and remain unpredictable while everyone else is moving is stupid good.

Sensor Jammer is great against TLT and good against everything else. Reinforced Deflectors are great against HLC, Phantom, or Ghost but useless against TLT.

Wonder how this card works with Direct Hits? Seems like a hit, crit that results in a direct hit would activate Deflectors.

Sensor Jammer is great against TLT and good against everything else. Reinforced Deflectors are great against HLC, Phantom, or Ghost but useless against TLT.

Wonder how this card works with Direct Hits? Seems like a hit, crit that results in a direct hit would activate Deflectors.

I assume so. It counts how much damage you take, not how many card you are dealt, so presumably Direct Hits and Minor/Major Explosions would count.

It's a good one for a lambda which expects to take a lot of punishment. As noted, it's no match for Electronic Baffle for a 'dogfighter' or Fire Control System/Gunner for a 'buzz-saw'.

However, if you've got a lambda who's job description is "whacking great target", it's not a bad plan. Palpatine's ride is likely to draw a lot of fire, and staying alive for one more turn of Darth Psoriasis' evil Dice Ju-Ju is arguably far more important than getting your arc around to shoot. I think it's a sensible use of the 'spare' points you might get from downgrading Fel & Vader to a pack of elite TIE fighters.

If massed bombers with Ordnance become 'a thing', it might be a nice answer - Kagi with Reinforced Deflectors is good at drawing missile fire; even three 'perfect' four-dice hits are probably not enough to take him out. Pop countermeasures at the same time, and you can realistically take four concussed chimps to the chin and still be alive.

Sensor Jammer - the closest comparison - is better if you have the means of taking focus out of the equation - If the Emperor has Carnor Jax in tow, for example. Plus, it's a point more expensive.

Baffle is so good on the lambda that I can't imagine this will catch on for more points.

This is where I'm at. It beats out pretty much every other system. The ability to camp and remain unpredictable while everyone else is moving is stupid good.

I feel Baffle is going to show up a lot on barebones filler shuttles with a Tactician, Vader, maybe even a Fleet Officer alongside LRS Bombers. Baffled Vader seems like a great way to kamikaze Fel, honestly.

But if you want a shuttle to stick around, I really believe Deflectors are going to be the way to make that happen.