Eventually my group will be arriving in Gantry and as those of you who have run Desolation of the dead know, they will soon face hordes of the living dead.
My group is fairly combat capable and looking at the stats given for the animated corpses at the back of the GM kit...I'm not massively impressed. These guys are not going to be an issue for my group. 3 of my 4 players will perhaps take a point or two of damage if a corpse rolls the maximum it can for damage (which is fine, I can just throw a tonne of undead at them), however, the guy with carapace armour and a TB of 4 won't actually suffer any injuries from the undead, even if they roll max damage.
I was wondering what your suggestions were. The easiest thing to do would be just to increase the damage done from 1d5+3 to 1d10+3. I'm willing to do this, but some how having zombies being able to hit as hard as autoguns doesn't seem right. What do you guys suggest?
Thanks,