Do you mix unique asset cards?

By fealthas, in General Discussion

Do you mix the unique asset cards from all expansions together?

An Antarctic guide or a dog sled unique asset seems a little out of place in under the pyramids.

On the other hand if you only use unique asset cards together with the expansion they belong to then you can't really mix anything. Because some of the general cards from the new expansions refer to unique asset cards.

fealthas, on 17 Jan 2016 - 8:40 PM, said:

Do you mix the unique asset cards from all expansions together?

An Antarctic guide or a dog sled unique asset seems a little out of place in under the pyramids.

On the other hand if you only use unique asset cards together with the expansion they belong to then you can't really mix anything. Because some of the general cards from the new expansions refer to unique asset cards.

We have them together, but we use to skip Dog Sleds and William from Antarctica when someone has to draw them as a random Ally/Character if not playing with Antarctica side board.

fealthas, on 17 Jan 2016 - 8:40 PM, said:

Do you mix the unique asset cards from all expansions together?

An Antarctic guide or a dog sled unique asset seems a little out of place in under the pyramids.

On the other hand if you only use unique asset cards together with the expansion they belong to then you can't really mix anything. Because some of the general cards from the new expansions refer to unique asset cards.

We have them together, but we use to skip Dog Sleds and William from Antarctica when someone has to draw them as a random Ally/Character if not playing with Antarctica side board.

You can't gain Dog Sled nor the Antarctic Guide at random if you don't use the Antarctica board. Taking them out or leaving in changes nothing mechanically.

I do take them out for convenience only, and the William Dyer as a houserule.

But on pg. 2 of the expansion rules "using this expansion"

"add all expansion components to their respective decks or pools EXCEPT for the components described below..."

"Shuffle all unique assets to create the unique asset deck"

IMHO I think the word "ALL" is misleading in the above sentence and should be removed as it contradicts the main expansion components rules

DOT

"Shuffle all unique assets to create the unique asset deck"

IMHO I think the word "ALL" is misleading in the above sentence and should be removed as it contradicts the main expansion components rules

I think I'm missing something. How is the word "all" misleading in that sentence?

O.K. This is how I understand the "using this expansion" on pg.2 of the expansion rule book,

You start off with the core set and when you buy an expansion you do the following-

you add all the cards to their respective decks except those listed in the expansion,

which in every expansion includes the unique asset deck.

So you don't mix unique asset decks together, so you end up with separate decks from each expansion, and only use the deck appropriate to the expansion that you are playing.

So, how I read the expansion rules, you only use the expansion unique asset cards and not mix them all

together.

If unique asset cards WERE DESIGNED to be mixed together then they wouldn't be in the list of

exceptions.

The reason I say the word "all" is misleading is that it gives the impression that you mix "all"

the unique asset decks together , depending on how many expansions you have, and not how the actual rules state.

DOT

The reason I say the word "all" is misleading is that it gives the impression that you mix "all"

the unique asset decks together

You do mix all the Unique Assets together.

The misleading word in that paragraph is "except".

Also, consider this:

You have bought Strange Remnants and Under the Pyramids.

You have shuffled SR Unique Assets into one deck, and UtP Unique Assets into the second deck.

An effect tells you to gain a Relic Unique Asset. How do you know from which deck you should gain this card?

If you choose at random, then why not just mix these decks together?

If you do have a criteria to choose a specific Unique Asset Deck, then how do you tell them apart? Unique Assets have no expansion symbols on the front side and some cards have copies in both decks.

Edited by tsuma534

Hi back again:)

Its starting to gel!!

In my defence if the sentence "shuffle all unique assets etc. " wasn't there I would have combined all

the unique asset decks together any way, I'd have just done the same as the rest of the decks by adding the new decks to the core decks.(hope I've done that right?!)

As an aside, not that it matters now.

What I should have said about ending up with separate unique asset decks I forgot to add that you return the other decks to your box and only use the expansion deck you need so having no expansion symbol

on the top face wouldn't cause a problem

Many Thanks

DOT

If you do have a criteria to choose a specific Unique Asset Deck, then how do you tell them apart? Unique Assets have no expansion symbols on the front side and some cards have copies in both decks.

As you say there are copies in some decks, and as the golden rule of 2 sided cards is don't look on the

back until allowed to, why isn't the expansion symbol on the top? is this a design flaw?

With a mixed deck the expansion icon uppermost on each card would be easier to find expansion specific

cards

Many Thanks

Dot

What I should have said about ending up with separate unique asset decks I forgot to add that you return the other decks to your box and only use the expansion deck you need

Which Unique Asset deck would you need when you play against Cthulhu or Azathoth?

why isn't the expansion symbol on the top? is this a design flaw?

With a mixed deck the expansion icon uppermost on each card would be easier to find expansion specific

cards

It's a design feature.

Example 1:

Strange Remnants has exactly 1 Ancient Sword card.

Under the Pyramids also has exactly 1 Ancient Sword card.

If there was an expansion symbol on the front you would know for 100% which version of the Ancient Sword you have just gained, which somewhat defeats the purpose of having a secret backside.

Example 2:

This is very similar to the above example, except it's about conditions. It would very bad for you to know that the Amnesia condition you have just gained is the one from Under the Pyramids (it's very harsh).

If you would have an expansion symbol on the front side, many of the back sides would no longer be a mystery.

Edited by tsuma534

Hi back again :)

Finally got it , I've been playing Mansions of Madness on and off for a while and in that if you mix wrong cards together it really screws it up.

That's where I've got the mind set from

EH is a more robust and can handle mixing decks without creating havoc

Many Thanks & Apologies

DOT

Do you mix the unique asset cards from all expansions together?

An Antarctic guide or a dog sled unique asset seems a little out of place in under the pyramids.

On the other hand if you only use unique asset cards together with the expansion they belong to then you can't really mix anything. Because some of the general cards from the new expansions refer to unique asset cards.

How would you get a dog sled while using under the pyramids, even if it was mixed into your deck. Don't all of the unique assets come into play based on a specific card or circumstance? Dog sleds only come into play when using the antarctica sideboard, I think.

The problem is: Some of the location cards says to draw a unique asset card.

If you are only to use the unique asset cards that belongs to a particular expansion…

Then you do not have any unique asset cards to draw when you play for example the eldritch lore expansion.