I'm gonna just say this game is my all time favorite game. It hits my table more than any of my other games.
The edition of the focus action in the expansions was great but with only being able to heal 1 token of each once per turn, it really made it long and costly to the rest of the team to sit somewhere and heal for 2-3 turns. So as a house rule, i have allowed people that have full sanity or health to instead heal 2 tokens of the other. So instead of healing 1 heal if your sanity is full, you heal 2. Or vice versa.
Also being able to take only 2 actions a turn is rough especially when you really need to heal or gain an asset and also travel more than one space but you're out of tickets. So I've incorporated the gathering tickets and traveling into one action. I've also tried using 3 actions a turn while still hold By the rule where you can't do an action twice. That would break the game. But we've still been challenged even using 3 a turn.
Just seeing if any of you have tried similar things to change up the experience. All in the game is great as is, we just wanted to try something new after all our games. Been playing this since its release in 2013 and have quite a few wins under my belt now.
Edited by PGCaedus87