Game Contents

By zero80, in Runewars

Perhaps you should wait until it's finally out, so you can decide on actual game reviews.

Battlemist isn't any less fiddly than some of FFG's newer games. Tiny, tiny unit tokens, tons of resource tokens (unless you have the expansion to use the resource chart), constantly having to count your units for support, etc. Sure, there are some more fiddly things in the newer games, but I think the newer games also have streamlined a lot of the "fiddliness", making it more manageable.

Definitely. And that's a nice word, fiddliness.

sigmazero13 said:

Battlemist isn't any less fiddly than some of FFG's newer games. Tiny, tiny unit tokens, tons of resource tokens (unless you have the expansion to use the resource chart), constantly having to count your units for support, etc. Sure, there are some more fiddly things in the newer games, but I think the newer games also have streamlined a lot of the "fiddliness", making it more manageable.

I concur. Also, using plastic figures instead of tokens makes the whole shebang that much shinier. =)

Malicain said:

The tile's could also be double sided.

But you won't be able to use them at the same time :)