This mission is a continuance to the plot that was started with the beginning mission in the CRB. This saw the kill team recovering a data core and the Arch Magos after he crash landed on a planet being devoured by the Tryanids.
Mission Brief- After decrypting the data core we have found information about a mechanicus research facility that has been monitoring the tryanid invasion since it began in the Jericho reach. How it is able to hide from the hive mind we do not know. Yet the latest entry from the facility was a request for aid do to be assaulted by an unknown force. The kill team will be sent in to retrieve any information before the unknown threat find and destroy the facility. We cannot send a astropathic message due to the proximity of the hive mind without risk of alerting the enemy. We will supply you with Deathwatch override protocols which according to the Master of the Forge will give you complete access and allow the retrieval of all the data from the facility.
Primary Obj- to retrieve any and all information from the cogitator banks of the research facility.
Sec Obj- To find and eliminate the threat to the facility.
Sec Obj- Rescue any high ranking Adeptus personnel still alive for debrief.
The mission will go awry from the start here I will list the broad points as its very difficult to predict what exactly the Team will do or avoid in the mission.
The team will come out of warp within vox range of the facility but the station will not reply. One of the bay stations will be open to the void and the team will be able to land a small ship and close the doors to start clearing the facility. From here the Kill Team loses vox communication with the vessel that brought them here.
The kill team will need to explore the facility on their own as they don’t have any maps.
The kill team will find the facility a ruined mess of blood and servitors the only intact personnel they will find will be a handful of tech adepts who have gone crazy and do nothing but ramble on in tech lingua.
The team will quickly find out that the facility is not for research or monitoring the Tryanids but is a R&D Facility that is loaded with different specimens from the Local hive fleet.
Multiple rooms that are not labeled will contain different types of Tryanid enemies.
Located randomly throughout the facility albeit in the best areas for an ambush is an enemy Kill team made up of Chaos versions of the PC’s. The deathwatch team will only encounter one enemy at a time as they are extremely higher rank and the fights will only last 3-5 rounds.
The cogitators banks in the facility have been booby trapped with trip wires into the room as well as a virus inside the cogitator which will attack the tech priests should he jack in to gleam any information. While this happens a horde of tech priests that have been infected by nurgle will attack the Kill team.
With successful defeat of the virus the tech priest will be able to locate the device the facility was creating that would help fight the tryanids. From here the mission becomes one of urgency as the tech priests also learns that the device has been removed without the proper rites and prayers which could only mean it is being stolen.
At the same time the Ship finally breaks through to the kill team to transmit that an enemy vessel has appeared on their scanners and is plotting a direct path to the facility.
When the kill team arrives at the location of the device they find the Chaos kill team on the opposite side of the room with one of them holding the Device. The leader of the CKT laughs and makes some kind of joke about their incompetence than slashes the air in front of him and creates a slit into the warp and dives through. The CKT follows suit and the kill team is left to deal with horde of Daemon Rabble
From here the Kill team can stay and fight, which will let the enemy ship, get away without further incident. Or they can disengage and try to make it back to the ship to give chase.
If they disengage this allows the facility to be completely taken over and must be destroyed. If they stay and fight this will allow them to re secure the station for later retrieval and reuse.
The mission will end with the enemy ship getting away either by a large margin or just barely depending on the Kill teams actions with the Daemons.
Missions Objectives will change so the team will get exp if they make one of the chaos marines use a Fatepoint, If they stay and secure the facility saving it for the imperium. Or if they get enough DOS to repel the virus and retrieve what was left of the information.
So what does everyone think? Any suggestions comments, complaints or ideas are welcome.
PS I know my punctuation needs serious work