The Simplest X-Wing Fix

By DirbYh, in X-Wing

A Torpedo upgraded that subtracts 2 points from the X-Wing cost, bringing Rookie Pilots down to 19. Run your single-point Astromech of choice and you have a 5 X-Wing List.

Package 3 of them with just a single copy of Integrated Astromech in an X/E-Wing Rebel Veterans, and I would buy two of them.

Edited by DirbYh

IIRC, the 21-point cost of the rookie was to prevent people from being able to field five of them in the first place, and I rather imagine that will remain the case.

try 5 Kihraxz Fighter first and tell me if its any good

try 5 Kihraxz Fighter first and tell me if its any good

it is decent, really

Yeah five rookies wouldn't be autowin by any means and you can already get that level of firepower from other lists.

Maybe as a modification? 20 points with Integrated Astromech seems a bit much.

IIRC, the 21-point cost of the rookie was to prevent people from being able to field five of them in the first place, and I rather imagine that will remain the case.

Plus, as X Wing Nut said, 5 Khytakxbzccxwiznxz is a REALLY good argument as to why the X would not be overcosted at 19.

Edited by phocion

It's still fairly sluggish such a list would struggle against aces and arc Dodgers.

It wouldn't upset the meta, but it also wouldn't help wedge or Luke much.

I mean, I can't fault you for simplest. It's just point reduction fixes are the most boring thing in the Universe.

A Torpedo upgraded that subtracts 2 points from the X-Wing cost, bringing Rookie Pilots down to 19. Run your single-point Astromech of choice and you have a 5 X-Wing List.

Package 3 of them with just a single copy of Integrated Astromech in an X/E-Wing Rebel Veterans, and I would buy two of them.

Kihraxz says NO WAY

try 5 Kihraxz Fighter first and tell me if its any good

it is decent, really

and XXXXX even without astromechs are already more powerful.

arguement seems invalid

P.S. X wing is now THE beef that makes Epic a rebel zone.

and Batman-Wedge is epic in 100 point games

it needs no fixing.

Edited by Warpman

I mean, I can't fault you for simplest. It's just point reduction fixes are the most boring thing in the Universe.

In game design, like life, "simple" is generally better than "complex". I would much prefer a "simple fix like point reduction to a series of mods/upgrades that may have who-knows-what affect on the game in other ares and affect balance in some other, unforeseen way.

Besides...

The "perfect fix" for the T-65 would all depend on what you thought was wrong with it...

Do you think it needs fixing because it costs too much for what you get, or...

Do you think that it's in-game performance is not what it should be compared with other ships in the game?

Figure that out and address that in the simplest, most elegant way possible and don't over think it.

Do T 65 need a fix ??? YES.

Is the best way to lower point value ? I think not.

There are plenty of upgrade options to boost a T 65. My easy fix... Two points free upgrades ( ordnance, astromech, modifications ). Plus a 3 straight green.

X wing is like the F 15 or P 51, it shouldn't be the cheaper ship, it should be a "Space Superiority" craft

Maybe as a modification? 20 points with Integrated Astromech seems a bit much.

No one complains that b wings are overcosted and as far as I know with integrated astromech the x wing is as survivable as the B.

P.S. X wing is now THE beef that makes Epic a rebel zone.

and Batman-Wedge is epic in 100 point games

it needs no fixing.

What is the Batman-Wedge?

P.S. X wing is now THE beef that makes Epic a rebel zone.

and Batman-Wedge is epic in 100 point games

it needs no fixing.

What is the Batman-Wedge?

nanananananana..! WedgeMaaaan!

A Torpedo upgraded that subtracts 2 points from the X-Wing cost, bringing Rookie Pilots down to 19. Run your single-point Astromech of choice and you have a 5 X-Wing List.

Package 3 of them with just a single copy of Integrated Astromech in an X/E-Wing Rebel Veterans, and I would buy two of them.

Kihraxz says NO WAY

try 5 Kihraxz Fighter first and tell me if its any good

it is decent, really

and XXXXX even without astromechs are already more powerful.

arguement seems invalid

Care to elaborate please? Yes, X-wing has 3-2 instead of 4-1 for hulls/shield, but i think that kihraxz dial is better just because of those 1 turns and two different K-turns.

Is there anything else that im missing?

Edited by Nitratas

A Torpedo upgraded that subtracts 2 points from the X-Wing cost, bringing Rookie Pilots down to 19. Run your single-point Astromech of choice and you have a 5 X-Wing List.

Package 3 of them with just a single copy of Integrated Astromech in an X/E-Wing Rebel Veterans, and I would buy two of them.

Kihraxz says NO WAY

try 5 Kihraxz Fighter first and tell me if its any good

it is decent, really

and XXXXX even without astromechs are already more powerful.

arguement seems invalid

Care to elaborate please? Yes, X-wing has 3-2 instead of 4-1 for hulls/shield, but i think that kihraxz dial is better just because of those 1 turns and two different K-turns.

Is there anything else that im missing?

1 forward is TREMENDOUSLY powerful

3-hard is also important, you don't feel it until you start flying S&V where it's often nowhere to be found.

Shield-hull ratio

Integrated astromech is even better than 1 hull or 1 shield.

it's a SUPER efficient "look at the crit. discard it before resolving"

that keeps giving you an astromech bonus for the beginning of the game (and a greed turn is a boon for K-turn lover X-wing is.

P.S. X wing is now THE beef that makes Epic a rebel zone.

and Batman-Wedge is epic in 100 point games

it needs no fixing.

What is the Batman-Wedge?

Bat-wedge

BB-8

PTL

Engine upgrade

Reveal dial - barrelroll - trigger PTL - action - stress - green maneuver - remove stress - regular action

???

he ALWAYS GETS TO SHOOT, no matter what. often with TL+Focus and wedge ability!

BATWEDGE

NANANANANA

Edited by Warpman

You could do that with any pilot who can take BB-8 though. What makes it Wedges domain? Probably just cuz he hits like a truck i'll bet. I'm gonna try that out...

I really liked MajorJuggler's solution, which was they should have just added text to the integrated astromech that will subtract 1 from the cost of the equipped droid down to 0. Hindsight being 20/20 and whatnot, they could still make a title that does the same thing.

You could do that with any pilot who can take BB-8 though. What makes it Wedges domain? Probably just cuz he hits like a truck i'll bet. I'm gonna try that out...

PS9

and XXXXX even without astromechs are already more powerful.

arguement seems invalid

Err... Nope!

The cheaper K, which is functionally and stat wise almost identical to he naked X, is a reflection of the poor costing of the X. The K and X are very balanced capability wise. Five nekkid rookie Xs is pretty much equivalent to 5 nekkid Ks. The K has a close in maneuver advantage (hard 1s) but doesnt have the Xs soow crawl 1 or 3 hards, yet it also has more jousting flexibility with 2 choices of K turn vs the Xs 1. Overall it is a slightly more flexible, if slower, jouster let down only by a hair less durability. The X is faster and slightly tougher but a more mediocre jouster. Astornech slot also offers less useful upgrades than the illicit. The K also has an EPT generic, which the X lacks. So bonus poknts dor the K there! The X should have baselined at 19.

You could do that with any pilot who can take BB-8 though. What makes it Wedges domain? Probably just cuz he hits like a truck i'll bet. I'm gonna try that out...

PS9

Gotcha. Could be handy on generic too though. Wishing even more now that Blue Ace had an EPT slot...

Bat-wedge

BB-8

PTL

Engine upgrade

Reveal dial - barrelroll - trigger PTL - action - stress - green maneuver - remove stress - regular action

???

he ALWAYS GETS TO SHOOT, no matter what. often with TL+Focus and wedge ability!

BATWEDGE

NANANANANA

Oh yeah and its a unique droid so its only ever gonna happen once in a game. How is this different or more powerful than anything with advanced sensors and PTL?

OMG BatPhantom and BatTIEAdvanced, the evil supervillain duo. FFG PLZ NERF!!!!!

Edited by phocion

and XXXXX even without astromechs are already more powerful.

arguement seems invalid

Err... Nope!

The cheaper K, which is functionally and stat wise almost identical to he naked X, is a reflection of the poor costing of the X. The K and X are very balanced capability wise. Five nekkid rookie Xs is pretty much equivalent to 5 nekkid Ks. The K has a close in maneuver advantage (hard 1s) but doesnt have the Xs soow crawl 1 or 3 hards, yet it also has more jousting flexibility with 2 choices of K turn vs the Xs 1. Overall it is a slightly more flexible, if slower, jouster let down only by a hair less durability. The X is faster and slightly tougher but a more mediocre jouster. Astornech slot also offers less useful upgrades than the illicit. The K also has an EPT generic, which the X lacks. So bonus poknts dor the K there! The X should have baselined at 19.

Balanced equally without Integrated astromech.

and you want to topple it further.

1 forward and shield to hull is a great boon.

Closee maneuvers?

K turn and worry not. FW-190 style.

the hard-1 sounds cool, but nigh worthless on non-boosting generics (and that's what we're talking about here)

while X has greater use for top-ends because it has more shields (aces fear crits) regen (endgame) or other astromech shenanigans.

Or BatWes, or BatPoe, or BatLuke or BatAnydroidcarrierwithanEPT.

Oh yeah and its a unique droid so its only ever gonna happen once in a game. How is this different or more powerful than anything with advanced sensors and PTL?

OMG BatPhantom and BatTIEAdvanced, the evil supervillain duo. FFG PLZ NERF!!!!!

PS8

PS8 that has a droid MADE just for him, eating the focus he doesn't like to spend

Luke? Kidding, right? He's a lategame regen-monster

Horn? bat Horn is PTL+R2+Sensor. he doesn't need that pitiful BB

Adv sensor? More variable, but no 3rd action.

Rarer, more expensive? Your knowledge on the subject is limited, I see that.

Edited by Warpman

No my knowledge is just less biased towards skew end whining.

Any of the ships that can take BB-8 and PTL can do this trick. Doesn't matter if they are 'better' doing something else, Wedge is one of the few Xs that really benefits because his ability is purely focused towards offense. Corran would be just as dangerous and for an extra 2 points gets to shoot again with a target lock. Wedge is a very expensive, PS9, one trick pony. Throwing engine upgrade as well as BB-8 and PTL on any T-65 widens the range of actions that it can take, but also massively increases the point cost. Wedge is already expensive for his ability, which is replicated by a 1 point EPT, an extra 9 points on a fragile target like a T-65 is just painting a bigger bullseye on him. Without IA he will be 2 points overcosted (more if you put EU as it's not worth 4) and more fragile.

BB-8 is a legitimate choice with most PTL aces but on the T-65 its limited by the very limited action economy on the ship. On the T-70 it's opens up more options, but again it's a one shot deal and the ace you throw BB-8 on is not going to regen or do anything else.