McClaud said:
And to answer the earlier direct statement to me about altering the game system:
Why do you have to house-rule it? You can house-rule it or play it as-is. The only house-rules I use when I play any RPG is when you come to the game, you leave your problems and outside mind at the door. There are times when I don't roll a single die during a session of 3.x D&D, and times when combat is all we do (because they're stuck in the middle of a war or something).
If you don't like the new v3 system, then don't buy it. You can easily use your own imagination and what is out there with v2 to run Warhammer games.
If we don't like the new system, then I'm sure we won't buy it. I thought I wouldn't like v2 because of some of the same gripes that I'm having now. At that time, I found that most of my gripes were unfounded, and I'm hoping that they will prove to be unfounded again.
But with your last comment you sound like you're accusing us of not liking your new marbles, and if we don't like them we should go play elsewhere.
I'm not here to have a nerdrage fight, but I do think that the contents of the new material - the rules, the artwork, the style of writing - do color the spirit of the game. Honestly, I'm intrigued by the story-telling dice and I hope that the cards don't turn out to be like Mortal Kombat special kicks that only that specific character can use. I'm sure it will be alright.
I hope you don't think ill of me for wanting the new edition to be the kind of game that I would like, because that's all I'm hoping for.
And goddammit, this was our playground first!